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dapperdog

Dragon Scholar
Joined 07/29/2019 Achieve Points 1890 Posts 5548

dapperdog's Comments

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    I just find this card funny.

    Sapping a card for 2 turns is kinda good, but in 2023 most board based decks tend to have loads of reload and snowball potential that this card can never realistically do more than annoy.

    The fact that you can never use this against some targets like titans, rush/charge minions, etc. makes it even worse. If there is a silver lining, you can use this against your own key minions so they'll always be alive three turns later to do whatever it is youre planning.

    I cant for the life of me understand why this card needed a condition at all to trigger. Maiev Shadowsong wasnt good 5 years ago, so what makes anyone think this card needed a condition to balance it out?

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    Havent tested it, and havent actually seen it in play.

    But I can imagine this card being good at somepoint, in some deck. Because any card that can bring up neptulon, and present a taunt to protect it must be respected even if its unlikely that this card can win you games that way.

    But at 8 mana though, its likely it'll never be abused (by druid), just dont quote me on that.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    Probably never see play if Im honest.

    The card itself is not special. Two 3/3s at 3 is amazing number of stats but its not a game winner in 2023. And more concerning is that if you drew this card early with no means to play it, its essentially a drawback because discarding a spell to play two 3/3s is about as shit as it gets.

    I wouldn't be surprised if I never see this card. Even in highlander theres got to be better cards than this one.

     

    Edit: Perhaps I might be a bit harsh on the card. The wording sounds like you can legit just play this on 3 without any spells in hand to discard and therefore no drawback, so it softens the blow a little.

    Might actually see play after all, but it'll be in highlander at best. Most warlock decks really dont tend to be 90% minions. Even in implock theres actually more spells than you think, and those spells tend to be key cards in the deck.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    Firstly, unless shaman's next archetype push is midrange elemental, this card will never see play.

    Secondly, even if there is such a deck, this card is just decent, no different to Lilypad Lurker, except you can argue the latter being a better card overall. Because 90% of the time this is just a 5 mana 5/4 that removes a minion or two. Even lilypad lurker itself is not a guaranteed starter, so this card will likely share that fate.

    Its a shame. Because if it werent for the elemental condition, this card would actually see more play, as a simple removal card as opposed to being a supposed upside in a theoretical midrange elemental shaman deck.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    1 mana deal 4 damage. Unless youre facing a control deck this will always be good.

    Nothing really else to say. Its Eye Beam that's slightly stronger but also slightly more convoluted.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    This card is hard to evaluate because priest simply dont play midrange, and tend to suck at it. The only midrange deck that priest plays is arguably big priest, and that's a mostly exclusive wild deck.

    But here's the thing. This card thins your deck by 4, and built correctly you can present a dangerous enough board to that'll allow you to threaten lethal even if they get board wiped. And being a highlander deck means you'll be playing plenty of targets, as opposed to just being a pure control deck.

    That said, this card is at present a maybe. There's no way to truly evaluate it without seeing the entire set, though I suspect team5 would push hard to make it work somehow.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    I loved the original Meteorologist. But that doesnt alter the fact that that card was shit, never played, and this card is basically just that. Too expensive and too inconsistent makes for a poor card indeed.

    The only good thing I can see from this card is that it excavates. Depending on whether mage will run highlander, or whether excavate proves so wildly successful, this card might get a nod or be confined to meme class.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    Its Alliance Bannerman for hunter, but made substantially worse by being a deathrattle.

    So against aggro decks they just value trade this and give your hand a boost, for a class that doesnt run board as well as paladin, and against control this card is just useless, unless youre willing to kill it yourself.

    Basically, the only good thing about this card is that its a better Loot Hoarder. That said, it'll likely see play anyway, because if hunter goes highlander they'll need more diverse cards and more card draw options. This is a nice inclusion, even if subpar in of itself.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    Its a one sided AoE for hunter, so it'll see play as long as the conditions arent difficult to manage. And highlander isnt exactly very difficult for hunter, with access to plenty of good cards.

    I cant see any problems to this card aside from the highlander condition. There might be a card that counters highlander decks that might make running it a bit more challenging but this card is just good regardless.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    The one big positive about this card is that it does 3 damage to the face, and presents an opportunity to get a treasure that also deals 3 damage to the face for 1 mana. So sometimes a fireball, sometimes its a 6 mana flamestrike that does damage to face.

    Im already fairly convinced that excavate will prove to be a good keyword and this card has that keyword. I'll get played in all frost decks.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 6 months, 4 weeks ago

    This card has every right to be good. (Practically) 0 mana 7/7 taunt, in a class where Frostwyrm's Fury basically just win games.

    You have to simply respect cards like these in a class that can freeze, because for all intends and purposes this is just a tempo swing card that will more or less demand an answer or take 7 damage to the face.

    The only problem that I can think of is redundancy, yeah this happens to DK alot. The card is not necessarily bad, but it could be that the specific rune alignment simply doesnt see any play, and so this might just get kneed in the balls through no fault of its own.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months ago

    It'll likely get patched up, but from the very same source, plenty of others are claiming to have better performance with a few tweaks to the settings.

    And probably need to download the newest nvidia patch, supposedly helps.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 1 week ago

    Its possibly just to take advantage of steam's higher exposure. Im sure they have the data since CoD is practically a yearly event at both platforms. I would be surprised if steam sales dont massively outdo those at battlenet's.

    After all, steam charges a percentage for each sale. If they're willing to part with some cash its likely that the data overwhelmingly favors steam as a platform.

     

    As for hearthstone being in steam. Its more than likely, since its a (theoretical) FTP game. Though I dont expect there to be much takers, the market for card games (or psuedo card games) being fairly saturated at this point.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 1 week ago

    Youre not actually playing it via steam right? Still need battlenet to actually play the game?

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 1 week ago

    Likely to be fun, maybe. But assuredly money hungry.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 2 weeks ago

    Lol well, its not entirely unexpected.


    Ive said this time and time again whenever toxic cards like Algalon the Observer, Bonelord Frostwhisper, Theotar, the Mad Duke etc. are printed: Why do it? If its good it'll be toxic, and if its not good then its completely unplayable. So what is the point, other than feeding more to players whose sole intention is not to win but to annoy their opponent.

    So right now we see jailer being temporarily banned. I'd like to ask team5, why is jailer being targeted when the obvious evil-doer here is Tony, King of Piracy

    Or perhaps more pertinently. Why team5 persist in designing druid to be the only class that basically doesnt care what the opponent is doing? Not since DoD that we're even bothered about what druid does, its usually kill them before they do whatever bs combo there is at the moment.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 2 weeks ago

    Its to do with the fact that both naga mage and APM druid tends to infuriate their opponents, and its also to do with the fact that hearthstone is played on an engine that doesnt speed up or skip animations and yet respects the turn timer, so what happens is (and very often on a phone) your opponent would be caught watching animations for much longer than they should, sometimes skipping their turns while they helplessly fume on the side.

    Losing to decks like moonbeam druid or big priest may not be pleasant, but its less toxic because at the very least you're allowed to play the game. Admitably its mostly perception, but in a product where fun is supposedly the goal its not unusual for developers to err on the side of the majority.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 2 weeks ago

    There's still plenty of combo decks in standard. Nature shaman, drum druid, moonbeam druid, and I guess you can put rainbow mage into that as well. Every one of those require intricate planning, and much brain power to maximize win potential.

    What has been capped at the knee are decks that might be fun to play, but not fun to suffer through. Naga mage and APM druid arent nerfed for being too strong, they're nerfed for being too obnoxious for the opposing player.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 2 weeks ago

    Got the same problem. It is in fact updating but its not showing in google play, you can view it in your phone's taskbar. Either way, its only like 29mb so it wont take long.

    After that I disconnected, reconnected and the game was playable. Weird shit, but at least I can play again.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 7 months, 2 weeks ago

    We can see DK buffs and I can already tell you what it would likely be, its gonna be a rune rework. Because none of those cards are bad, its just trapped inside a shell that can never work, and team5 properly capped themselves in the knee trying to discourage players from those triple rune cards but its not gonna work.

    Because having designed DK's win cons within the triple rune cards, what makes them think anyone would want to play anything else? The entire rune system by itself is causing problems in that we're seeing the same decks over and over, and team5 is forced to keep all rune combinations OP as hell to get any one of them to see any play.

     

    As for the nerfs, Im licking my lips right now because theres tons of useless legendaries in my collection that I can now get full refunds for.

     

    One last note. For fuck sake please team5 design druid properly. I dont want druid to be a mess of unplayable shit, but at the same time playing druid shouldn't be a default single player experience. Nearly all druid decks fall under one or the other, being completely worthless or pulling out some disgusting combo that no one can beat. Unsurprisingly, their cards keeps getting nerfed all the time.

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