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DoubleSummon

Ancestral Recall
Joined 03/25/2019 Achieve Points 1585 Posts 2271

DoubleSummon's Comments

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    After corruption this minion is so defensive.. it's a 3/6 lifesteal for 3?? what? it's a lot of health and survivality.. DH is getting the nuts this expansion..

    Even if not corrupt this card is -1 attack Tar Creeper...

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    This is a custom HS card since day 1 of custom HS card.. this is so strong though 3 mana 4/3 weapon for DH? what were they smoking?

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    Can they print less "hearthstone" cards.. Why would a murloc deck want a value generator that doesn't generate murloc.. 

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    Shaman doesn't even know what is class identity anymore DH is powerful so let's copy the DH mechanic.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    ohh so now attacking face is also something you need to be weary of vs rogue.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    Seems bad.. too expensive, but if you cast this card twice.. that's 16 armor + 2 8 drops :D and with kaelthas..

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    you copy this with Totemic Reflection and suddenly it buffs each other turn 4 with Lightning Bloom seems like a really powerful card to me.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    You plan like 3-4 secrets by turn 6 in secret mage in wild due to discounts.. you draw 4-5 cards immediately with a 5/5 body on board, rather than a 0/3 weapon that has no board presence.

    this is much faster than Aluneth, can give you yourCloud Princes and ballets to close the game faster than 3 cards a turn..

    besides who said you can't run both for consistency.. can make you afford to lower your curve cause you have even more draw.

     

     

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    @Zyella can you stop upvoting yourself and downvoting everyone?  (1 minute comment already +1 you are not fooling anyone).

    Ok, so wild can't be changed no list ever changes and all games in wild are over by turn 4, RIP wild already a garbage zone with no standard card ever making any impact there according to you.

    there's a thing called matchups so if wild has more midrange/control decks for some reason this becomes good, for example raza priest can have difficulties dealing with 1/1s with divine shields a turn he can't remove them forever so you can overwhelm them with that, play your quartermaster and finish them.

    Sure sometimes a deck is very refined but exploring a different direction/build is interesting, and worth at least trying.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From NerdyMcNerd

    I wonder what will happen if you chose to discover a secret you already had in play. Maybe it just wouldn't let you discover it.

    It will disappear and tell your opponent which secret you have. just like double casting secrets with Zul'jin

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    Sadly this card can be easily randomly generated.. To ruin your deck or have a useless card in hand for the rest of the game... 

    I would rather discount my entire deck by one mana with Incanter's Flow (which sadly didn't actually work..)

    rather than playing this card that randomizes (from any class... this is stupid) them and then reduces by 3

    1/5 in balance and 1/5 in design, the design of the mage cards this expansion is atrociously bad, totally out of flavor, buff an obnoxious wild deck (secret mage) or just terrible rng like this card..

     

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    "wild secret mage is a closed list can't be improved by any card" 

     

    This complements aluneth so now secret mage won't run out of steam...

    In standard we need to see if secret mage makes sense. 

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From Trimutius
    Quote From DoubleSummon
    Quote From Trimutius
    Quote From DoubleSummon
    Quote From Trimutius
     

     

     

    Well what can I say... I suppose you can run the twinspell Air Raid to make it worth it at the very least

    Air Raid with this is quite amazing it becomes similar to Giggling Inventor in level of speedbump to aggro decks. maybe it's worth to run as a "package" worst case you upgraded your hero power.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From DescentOfDragonsOp

    Ok there just asking us to make a wild pogo rouge deck aren't they

    It's literarly a Youthful Brewmaster for pogos.

    Not impressed with this one quite a lot of mana for an already impactful card you want to play anyway if the minion doesn't cost more than 3 it's not worth it cause you can Shadowstep instead.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From GoliathTheDwarf

    A legendary spell AND a legendary weapon in this set? I'm like this a lot. This is the pellet gun you fire in the shooting range minigame, abut an old god-twisted version. Makes a lot of sense for the theme.

    We are past the point where those elements are anything special we got also a legendary weapon in AoO and DoD as well as a spell in AoO, sure legendary minions are still more common , but we still are getting those kind of legendaries.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From Trimutius
    Quote From DoubleSummon
    Quote From Trimutius

    So it is odd... Also ok for menagerie I suppose... Oof

    Managerie? you mean something along the lines of Justicar Trueheart? sure you are upgrading your hero power but the game has been power crept that much that it doesn't matter as much...

    don't think you run this just for that purpose if you run this you go hard on SHR synergies.

    No I mean you need 6th tribe for the N'zoth build... And this demon might be just good enough

    I understood what you meant I am saying that 5 mana 5/5 is not spectacular you are not running this just to upgrade your hero power and get a ress target with N'zoth.

    if you don't have at least the 2 standard cards that generate SHR you probably are not running this guy cause the effect is a slight upgrade to the hero power, which you don't want to use in most games as the game got a lot more tempo oriented.

     

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago

    Srandard analysis (too lazy for wild sorry)

    there are 7 secrets:Pack Tactics,Pressure Plate,Misdirection, Freezing Trap, Snake Trap, Explosive Trap,Snipe.

    I am guessing we are getting a new one in this set as well(2 secret synergy cards they usually come with another secret) so 8 secrets.

    chance to get secret you want is 3/8 which is 37.5%  hunter secrets cost 2 mana and you get a 2/2 weapon with it for "Free" but I would say..setting up the secrets a turn before for cards like Petting Zoo is quite amazing..

    all in all secret hunter looks pretty good.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From Trimutius

    So it is odd... Also ok for menagerie I suppose... Oof

    Managerie? you mean something along the lines of Justicar Trueheart? sure you are upgrading your hero power but the game has been power crept that much that it doesn't matter as much...

    don't think you run this just for that purpose if you run this you go hard on SHR synergies.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From Demonxz95

    This is a very weird card. There are lots of kooky things you can do with this card like 4 mana Malygos (although Warlock doesn't have that many ways of actually utilizing Malygos's discounted cost in that case), 1 mana 8/1 [Hearthstone Card (Hir'eek the Bat) Not Found], Ysera, or Zzeraku the Warped. In general, it does compare unfavorably to Luna's Pocket Galaxy even if it does cost 1 less.

    It will definitely be played somewhere, but I feel like it most likely won't be too competitive. At the very least, it makes for god meme combos.

    Are you sure warlock can't use malygos?

    https://hsreplay.net/decks/E2NZqhIesQ81bl9WtkfYzc/#gameType=RANKED_STANDARD

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 7 months ago
    Quote From Zyella
    Quote From DoubleSummon

    RIP WILD.

    in standard it's alright maybe it could revive the secret archtype in standard.

    RIP WILD VERY VERY VERY RIP secret mage WR 70%-> 80%

    Secret mage isnt even that good in wild overall certainyl not 70%.........

     

    63% wr in 2500 games according to hs replay (it's true I didn't check the wr since last year..) still quite an upgrade to the deck. 

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