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economicaooc

Joined 03/04/2020 Achieve Points 460 Posts 464

economicaooc's Comments

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 3 months ago

    Coming across a lot of this deck in wild ranked right now, and it seems a little too strong.

    The problem card is Deathspeaker, and I wouldn't be surprised to see some sort of nerf soon.

    I think that Deathspeaker is not a fixable card if they want the other cards to still exist.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 4 months ago

    The 'Pity Timer' mechanic currently only exists because of mainland chinese gambling law.

    Hopefully this change is indicative of a general reform away from the pack system? I doubt it, but the way EU legislation is leaning, I don't know how much longer hearthstone can keep propping up a system that most players, as far as I have seen, put up with as a genre trope rather than enjoying.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    I wish the Atlantic ocean was a little thinner. As it stands I would be tuning in from 8pm to 2am to watch this.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    A bit too expensive. Shadow Visions works because if gets out minions with powerful effects early enough to contest aggro. This doesn't really do that. I'm sure it won't feel bad to play, it's just not what res priest needs to be competitive.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    It's not great, but I think that this cements that priests will no longer have any problems finding mana for their combos any more. Something to note is that the discount hits anything in hand, so maybe this is not so good for combo decks. I think that most decks that want this effect would rather run Radiant Elemental.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Hobgoblin, except it works with summoned minions, most notably silver hand recruits. I think that this is fairly good, and has potential to see play in odd paladin. I would not think it has any shot at being used elsewhere.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Can set up some good burst damage if you have a weapon equipped, but that's the struggle here. Not many shaman weapons are much good in the slower gameplan that this card setss up. Maybe the ability to have a yeti + 4 damage every turn it lives is enough, but I think that most aggressive shamans would rather run genn et al.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Fiery War Axe + a 2/2 after 2 turns. Not sure that this is really that great. Not bad, but not really at the level of playability.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    The rush makes this interesting, but I doubt that it's enough to be better than grindier taunts like Winged Guardian.

    I don't think that this sees play.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Weapon shaman, I guess? Tutoring up weapons is not an awful effect, but unlike in rogue, there aren't really any game-defining weapons available to tutor. Maybe just fetching a Stormforged Axe is okay? Not seeing this in any major decks, but maybe old style shaman burst effects could be strong enough. Inara Stormcrash + 2 Rockbiter Weapon is already 16 damage + 2*your weapon's attack.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Slightly worse Time Out!, as it doesn't let you get in an undamaged attack, but it's interesting to see stall tools for rogue. I know that Valeera the Hollow's battlecry is usually important in slower rogue decks, where you couldn't get away with playing slow setup cards without that protection, so I see no reason why this won't be similar.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    An interesting combo enabler, but also can help to set up a lethal turn for raza priest by discounting their hand. I wouldn't be surprised if this finds a slot in raza priest, and any combo deck that wants spells discounted will probably run this over Thaurissan unless their combo is very out there.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    6 mana is a bit pricy for removal, but maybe if you need to tutor a minion as well as remove a threat, this is okay? I don't think that this will see much play, but it is interesting.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Generating random legendaries is a very broad set, and most murloc decks won't want or be able to use the majority of the cards this generates. I doubt that this will see much play.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Paladin Counterspell. If by some magic secret paladin becomes popular, I think that this might see some play. The fact that it randomises the target even if it turns a removal spell into another removal spell might be enough to try this effect.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Has potential to see play in any druid decks that were running Anubisath Defender. I doubt that any other classes have much use for this however.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Void contract but with a strong body attached. Maybe enough that combo decks really will have a hard time from now on, but I doubt it. Interesting card, but only useful as tech against maybe mecha'thun, not much else. I think Dirty Rat is better in most cases,

     

     

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    If you want to play a grindy hunter deathrattle deck, you now have two extra mini-n'zoths. The problem there is that slower hunter decks aren't lacking in surprisingly strong lategame value, they need more ability to get to the late game. This clearly won't change that.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Despite this being pretty good, the power of warlock board clears is such that I don't think this has any real chance of displacing any of them. It's looking like Y'shaarj is it for corrupt-matters effects, so I think that this just won't see play.

  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 5 months ago

    Clearly not meant for constructed play. The video provided showed the minion triggering when it attacked the wrong enemy though. Shouldn't the trigger be the other way around?

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