ElSabidon's Avatar

ElSabidon

Salty Dog
Joined 06/07/2019 Achieve Points 1030 Posts 685

ElSabidon's Comments

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago
    Quote From KANSAS
    Quote From ElSabidon

    Decent card, with the likes of Drain Soul and Soul Shear, Warlock has 1 for 1 cards for days against small stuff. I guess the biggest disadvantage Touch of the Nathrezim has over the aforementioned cards is the smaller reach and the heal 4 isn't as impactful early as, for example, the Soul Fragments. The extra tempo and curve fixing it can provide is insane, though.

    I would argue that the heal for 4 is more impactful then the soul fragments. It heals twice as much as a soul fragment and you don't have to wait extra turns to draw it

    In the late game, of course heal 4 is better because it's faster. In the early game, which is when the damage portion is more impactful and you can more effectively trade 1 for 1, the healing portion is less, because there's a real chance you haven't Life Tapped yet and there's a juicy Intrepid Initiate to kill, for example (hence me saying the heal 4 is less impactful early).

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Decent card, with the likes of Drain Soul and Soul Shear, Warlock has 1 for 1 cards for days against small stuff. I guess the biggest disadvantage Touch of the Nathrezim has over the aforementioned cards is the smaller reach and the heal 4 isn't as impactful early as, for example, the Soul Fragments. The extra tempo and curve fixing it can provide is insane, though.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Why can't we progress through achievements in casual, when achievement playing is the definition of casual playing?

    Why do I have to go to wild mode and interact with moronic douchebags that see someone play Lorewalker Cho into Sigil of Summoning and feel the need to immediatly kill the Cho with anything on their disposal, even their own spells? How awful can you be to do that?

    EDIT: PS - Nice Nozdormu day, 4 games, 0 blitz mode.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    I believe the rigidness of having to play one of each spell class before advancing the quest severely diminishes Sorcerer's Gambit's playability. If the quest read something like "Play 3 of each Arcane, Frost and Fire spells and gain rewards for every third spell played", it would give Sorcerer's Gambit a lot more power while not even reducing the total number of spells needed for the final reward.

    That being said, the rewards throughout the quest are still pretty good. I believe the current Spell Mage (a deck that's on a bad spot mostly because it was nerfed twice) will at the very least test this card, even when considering the anti-synergy Sorcerer's Gambit has with Incanter's Flow.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    The snowball effect Prismatic Jewel Kit offers is insane when combined with Seedcloud Buckler, because you can trigger its Deathrattle and immediately use Prismatic Jewel Kit's effect for massive hand buffs (just imagine a Conditioning (Rank 3), except on turn 4). Also, aggro Paladin runs just enough Divine Shields for Prismatic Jewel Kit to be considered in that deck.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Feels like an auto include in Soul Fragment Warlock, as the Fragment draw should count as extra fuel for the card. Just be happy that deck is really bad right now, as cards like Lord Jaraxxus or reddit's favourite nemesis Tickatus are just examples of cards that really enjoy their discounts.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    This card is toxic when played turn 1. The effect seems meaningless because it's a start of turn effect, but you either answer it immediately or you lose. I'm pretty sure the only reason a card with an effect like Peasant's effect was printed is because DH exists and can Hero Power it down without losing much tempo. That's why I doubt Peasant will see much play.

    Just don't forget to never underestimate the power of cheap card draw.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Antique Healbot was never an amazing card, it just stood out as the only semi decent "last ditch" anti-aggro tools during its time in standard. The proof is that Antique Healbot is just not run in wild, because there are better cards, like Reno Jackson or Zilliax, i.e., cards that provide over-the-top healing or tempo and healing at the same time.

    Spice Bread Baker is like Antique Healbot, except its body is frailer (so it can be even more easily killed) and it's dependant on having a big hand, which usually means you don't have the resources to combat early aggro boards anyway.

    I'm not saying Spice Bread Baker will never see play, i'm saying she's not the anti-aggro tool the game needs right now, so she'll be just another "last ditch" anti-aggro card.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Decent combo enabler for combos that cost more than 10 mana. But considering how fast the current meta is, and how this card allows aggro decks to try and out-tempo you even harder, I'm not sure this is the card that brings combo back to the meta.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    A card that trades all around power for flexibility. All options serve a purpose and, although neither is game breaking, they're all good enough to consider Flightmaster Dungar as basically 3 tech cards in one.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Amazing in arena. Pretty underwhelming overall but does have its niche uses in standard.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    The ultimate anti-weapon tech. Are you facing a weapon class? Rustrot Viper destroys the weapon. Are you facing a non-weapon control deck? Rustrot Viper can pseudo-cycle through your deck. Are you facing an aggressive deck and you already have that game winning board wipe in hand? Rustrot Viper's premium stats can delay your opponent just enough to reach your more powerful late game.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Wandmaker is an overall better card than this one, mostly because the body is slithly more impactul as a 2/2 and because the card you gain is usually a small but impactful card.

    After Wandmaker rotates, Pandaren Importer can fill that slot as a 2 mana value generator, but for now, it's just an arena card.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Considering how hard Face Hunter tries to gain the board, having such a powerful "win more" tool makes this card pretty good. And yes, it's a worse Olgra, Mankrik's Wife when comboed with Barak Kodobane, but that is only because Barak Kodobane comes out at least on turn 5, when the +2/+2 base statline becomes less important (and even then, the Immune grants you at least one favourable trade against a cheater taunter). 

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Perfect example of how a "weak" card becomes good because Tradeable gives the card amazing flexibility.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    You either have a decent sized AoE that's early enough to help survive against aggro or a 1 mana draw a card. Either way, Tradeable as a mechanic is just very strong thanks to the keyword's insane flexibility and all cards, even the more mediocre looking ones, can be considered as options for decks.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Priest can go hard into the late game and they tend to use small value oriented minions that can enjoy and extra buttload of stats. It's not a great card to add to decks, but with all the generation priests have access to, I believe we'll end up seeing a lot of this card.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    The way T5 talked about this Questline in the reveal video makes me believe that there is good support for this card. Of the top of my head, some sort of minion that damages you on the battlecry but heals you on the deathrattle.

    Because if there isn't, my god is this bad. Even Neeru-lock would have to include a self damage package reducing the options of the deck while having to survive on essentially 15 HP AND spend an extra 5 mana just to prevent fatigue damage.

    PS: Btw, if Blightborn Tamsin does prevent fatigue, then that's yet another way for control warlock to counter other control decks while being somehow even weaker to aggro.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 2 years, 10 months ago

    Control priest is currently too dependant on Renew and Apotheosis for keeping themselves alive, both of which are Holy spells. Not only that, Draconic Studies is also in the deck to help fixing their curve.

    So, while there is a chance control Priest switches to full Shadow spells (both Insight and Thrive in the Shadows, aka, their semi tutored draw engines), switching from a resource generation gameplan to a more proactive one where there is a clear win condition (like C'Thun, the Shattered), we need more support for that deck. Like I said, shadow priest loses their survivability and Palm Reading can only get you so far. Even Clown Priest, who actually uses the shadow draw engine, also includes at least Renew.

    This is clearly a wait and see card, but the last two Start of Game cards that interacted with your Hero Power were deemed too strong for the game and removed from standard prematurely, which makes me very scared of Darkbishop Benedictus's ability to warp the meta.

  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years ago
    Quote From kaladin

    edit: why does it not count as playing a game if you concede on turn 6?

    "Similar to the Friendly Feud event, conceding requires the conceding player to have 15 HP or below, or both players have passed 10 turns or more; otherwise, the rewards will not be granted." from https://hearthstone.fandom.com/wiki/Quest#Daily_quests

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