Warlock has a history of self-damage. I'm not so sure there's much going for it right now, so this probably won't be great. Though it would be pretty hard to deal with if you played in on turn 3, but is it worth 5 damage to your face?
Best of the Wind-Up cards, since this one costs 2, while the others cost 6, and after 1 Trade it pays for itself. Probably still not going to be wonderful.
This is definitely a card that is asking for Spell Damage. I can't wait until my opponent blasts my face for 10 damage and plays a 10-Cost spell for free.
I expect this to not be that great, since unlike with the original Jade Golems, this card is the only way to generate them. I doubt this will be the best target for Colifero the Artist, either.
Most of the time you're playing cards for the Battlecry or some other effect, so a little weaker Attack is not going to matter one bit. The cost reduction will be huge though. Especially when you do it twice (or more with recast effects.)
So theoretically your spells could have +14 Spell Damage. That is, if Kobold Geomancer is in Core after rotation, and you would want to put it in your deck. Is Solar Eclipse going away?
Doesn't do as much damage, but I'm going to say the Lifesteal makes it better than OG Volcano. Also funny how a vinegar and baking soda reaction only does 5 less damage than actual lava.
One big demon on turn 4 or 5 is better than two on turn 9, isn't it? This is probably doing to be mediocre.
Warlock has a history of self-damage. I'm not so sure there's much going for it right now, so this probably won't be great. Though it would be pretty hard to deal with if you played in on turn 3, but is it worth 5 damage to your face?
I wonder what the best target for this would be. I'm sure there will be something, though waiting 2 turns for them to awaken might suck.
Definitely a very good card for big demon decks. I think. It might be a bit too hard to kill.
+1 Spell Damage almost on demand for three times seems pretty damn good to me. Especially since you only have to invest 1 Mana for it.
I expect there will be lots of good targets for copying with this, and I doubt it will be hard to activate the effect.
Complete garbage for 5 Mana, pretty decent for 2.
Best of the Wind-Up cards, since this one costs 2, while the others cost 6, and after 1 Trade it pays for itself. Probably still not going to be wonderful.
This is definitely a card that is asking for Spell Damage. I can't wait until my opponent blasts my face for 10 damage and plays a 10-Cost spell for free.
I expect this to not be that great, since unlike with the original Jade Golems, this card is the only way to generate them. I doubt this will be the best target for Colifero the Artist, either.
Most of the time you're playing cards for the Battlecry or some other effect, so a little weaker Attack is not going to matter one bit. The cost reduction will be huge though. Especially when you do it twice (or more with recast effects.)
Well, normally a bunch of random Legendaries would be crap, but when they all cost 1, I really doubt that will be the case.
So theoretically your spells could have +14 Spell Damage. That is, if Kobold Geomancer is in Core after rotation, and you would want to put it in your deck. Is Solar Eclipse going away?
Seems like a decent early game removal plus defensive card to me.
I'm not sure what weapon you would want to combine this with. Jazz Bass? Or just combine it with Turn the Tides. That should work.
3 Mana to eventually draw two Battlecry minions and discount them? Sign me right up.
Doesn't do as much damage, but I'm going to say the Lifesteal makes it better than OG Volcano. Also funny how a vinegar and baking soda reaction only does 5 less damage than actual lava.
Well, it's expensive, but that is potentially a lot of extra stats.
Might be good with Evolve. I don't remember Menagerie Shaman being a thing, though.
How about "Summon 3 copies of this."?