Chains of Kel'Thuzad is based on his ability of the same name, both in the Naxx raid and in Heroes of the Storm.
Convergence of Wisps is based on the climax of Warcraft III, when Malfurion blew the Horn of Cenarius and thousands of wisps mana-detonated Archimonde to death.
I could make it a Legendary, if that would help balance the idea.
I really like Convergence of Wisps. My only suggestion is make it legendary - all insta win cards, such as Mecha'Thun and Uther should be legendary, and this is no exception. A better card text (imo) for the first half would be "Destroy all your mana crystals", or "Transform all of your mana crystals into wisps".
I think you could have disenchanted it for the correct amount the whole time - it was likely just a visual glitch. If it fails and you get the wrong amount, you can open a ticket.
Another comment said something about MTG's Commander being translated into Hearthstone, and I am really hoping for that.
You choose one creature to be your commander - it gets put into the command zone at the start of the game. You can play your commander from the command zone as if it were in your hand with one exception - it costs 2 more every time you play it beyond the first. If your commander dies or is exiled, you can put it back into your command zone.
I'm really hoping for HS commander, but if it's singleton like the MTG version, then the No Duplicate cards will break it. So I doubt we're having a singleton format, but I still want commanders.
This is exactly what needs to be done - as a wild main, I also want to play this in wild format, and I'm pretty sure a significant portion of the community rathers standard. This change alone will improve the experience significantly.
Wargear and Drain Soul seem questionable in this deck, I think Unstable Felbolt would be a better option (as both early game removal, and as an Expired Merchant trigger).
I am the greatest dinomancer! In my version of the deck, I opted for a Soul Fragment heal package, but this version of the deck looks superior. I'll check this version out soon. Thank you FrostyFeet for compiling this article, I wouldn't have found this deck without you.
Just Patches.
I really like Convergence of Wisps. My only suggestion is make it legendary - all insta win cards, such as Mecha'Thun and Uther should be legendary, and this is no exception. A better card text (imo) for the first half would be "Destroy all your mana crystals", or "Transform all of your mana crystals into wisps".
Maybe add in a Malygos combo?
I think you could have disenchanted it for the correct amount the whole time - it was likely just a visual glitch. If it fails and you get the wrong amount, you can open a ticket.
That isn't a quote from Blizzard - it's more recognizable as Hearthstone's MMO on this site dedicated to Hearthstone (and other card games).
Charge OP! Blizz plz nerf!
I really like the new Rexxar skin though - If it comes with more than art, I'm sold.
I swear, if the reason is so that they can keep the old voice lines...
Edit: Fuck.
Incanter's Flow is too low impact in this deck imo. I haven't tried this deck out yet, but consider replacing it with one of Shatter (to quickly kill a minion of the opponent's with tortolan), Primordial Glyph (for value), Puzzle Box of Yogg-Saron (Oh fuck kill everything), Book of Specters (card draw), or Cone of Cold (kill your own Tortollans).
That's absolutely terrifying, hopefully some cards will be banned.
Another comment said something about MTG's Commander being translated into Hearthstone, and I am really hoping for that.
You choose one creature to be your commander - it gets put into the command zone at the start of the game. You can play your commander from the command zone as if it were in your hand with one exception - it costs 2 more every time you play it beyond the first. If your commander dies or is exiled, you can put it back into your command zone.
I'm really hoping for HS commander, but if it's singleton like the MTG version, then the No Duplicate cards will break it. So I doubt we're having a singleton format, but I still want commanders.
This deck is extremely inconsistent without Expired Merchant, I suggest you drop a Matron and something else (Valdris Felgorge?).
Through the new solo adventure - Book of Heroes. You were also able to get it through the Mage Pack/Jaina bunde.
I remember last time there was a free admission for the first run. I don't see anything about it, could someone please confirm/deny its coming back?
How important is Dr.Boom in this deck? I don't want to recraft him for this deck. Same with Lord Barov.
Being good helps, but being lucky helps significantly more
This is exactly what needs to be done - as a wild main, I also want to play this in wild format, and I'm pretty sure a significant portion of the community rathers standard. This change alone will improve the experience significantly.
Wargear and Drain Soul seem questionable in this deck, I think Unstable Felbolt would be a better option (as both early game removal, and as an Expired Merchant trigger).
I am the greatest dinomancer! In my version of the deck, I opted for a Soul Fragment heal package, but this version of the deck looks superior. I'll check this version out soon. Thank you FrostyFeet for compiling this article, I wouldn't have found this deck without you.