Can someone give some background information about the lore? Why does a Demon Hunter class run demons for instance? Are they enslaved prey or something? Or do I get the class identity upside down and they aren't hunters of demons but hunting demons?
Instead of thinking of it as 'Can't attack Heroes', think of it as 'Can attack minions'. Giving something Rush that can already attack this turn doesn't do anything because it can already attack minions.
After all, the first interpretation wouldn't mean anything at all - so what if this minion can't attack Heroes, it can't attack anything when it's first played!
Ok thank you for clearing that up, it was me misinterpreting how the coding works on rush minions in general.
HS's own tool-tip for rush describes it as "Can attack minions immediately". Translating that into more technical language: "this minion can attack your opponent's minions on the turn it is summoned (or otherwise appears on the board, e.g. transformed into)".
Nowhere does it say anything about not being able to attack heroes. It is a partial bypass of summoning sickness, and does nothing when you wouldn't be in the summoning sickness turn.
This does make me wonder what happens with rush and Sunstruck Henchman. I will do some science and find out whether it affects the turn of summoning or summoning sickness itself...
Edit: Sunstruck Henchman shows it is indeed a bypass of summoning sickness (or sleep as HS seems to call it), and is only indirectly to do with the turn the minion is summoned.
What you describe does happen for the Charge card though.
Right ok thanks. That was a proper ELI5 moment from me but thanks for explaining how it actually works to me.
I have a sort of on topic question on this matter.
When you have a minion on board that can go face and then you "Give it Rush". How come it can still go face? Rush as a mechanic means cannot go face this turn so giving something rush should remove its ability to go face that turn on top of whatever else happens like extra stats or DS or whatever.
Just a thought, probably going to become a more prevalent issue in the future but it has occured to me a few times.
Recently I had some fun with Khadgar and Conjurer's Calling when cast on a Khartut Defender. So turn 6 you play the Khartut, opponent does not want to trade into it but just adds minions to board and you explode the board with Khadgar + conjurer's. Since the deathrattle also produces 2 minions now, you suddenly have 7 minions on board and stat-wise some 30 mana equivalent for an investment of 7 mana. And a lot of healing which is also nice for a mage these days. Easier to pull of then the mountain giant since that one almost always gets removed.
Played Clever Disguise in 2 different games and got no cards from it either time
Bug I assume but cost me the game both times.
I have tried all of them now. so far 5 games or so 100% win rate. Yes on EU
Can confirm new priest cards work preeeeety well. Randuin is back in style boiz.
Pit Commander wins this expansion
Reno needs to fuck off with his bs RnG. 10+ turns of perfect RnG in a row, mostly free board clears turn after turn.
The rest of mage cards are no better, add random this into your hand. How the fuck am I supposed to play around this shit.
I miss when mage players were smart enough to have a plan.
Side salt: NO CARD, no matter how apparently strong or weak, should be able to generate itself from battlecry, discover or random effects.
2 War Golem's with taunt for 10 mana. Not bad.
Agreed. They need to pick a stance on characters being cards or skins and flipping stick to it.
Yea me to
F's in chat for Xavius
Can someone smarter than I work out how many packs are needed for a new set under these new rules
Ah yea actually this is a brilliant ide
https://www.youtube.com/watch?v=1qwfSXXD2NY
I tried to write it out but it's too good of a story not to watch this video.
Is this going to come with a massive Illidan buff? Can't have the progenitor of the entire class be a meme anymore.
If my profile picture and banner don't make it obvious, I am so hyped for this. Blizz had to pull some magic for me to carry on spending money on HS.
Curious to see how long it takes people to get him golden or the alt 1000 win picture
Is this.....Legit yet?
Ok thank you for clearing that up, it was me misinterpreting how the coding works on rush minions in general.
Right ok thanks. That was a proper ELI5 moment from me but thanks for explaining how it actually works to me.
I have a sort of on topic question on this matter.
When you have a minion on board that can go face and then you "Give it Rush". How come it can still go face? Rush as a mechanic means cannot go face this turn so giving something rush should remove its ability to go face that turn on top of whatever else happens like extra stats or DS or whatever.
Just a thought, probably going to become a more prevalent issue in the future but it has occured to me a few times.
Any way to do screenshots from pc?
This
Can I get a decklist for this please