I really like the thoughts people had of Libram Paladin - it hadn't crossed my mind at all and I was scratching my head trying to imagine a deck with the right balance of spells to minions to make this work.
Arena card, but interesting enough I guess. I like things that play with Stealth because there's plenty of interesting decisions surrounding that ability.
There's weird tension here with handbuff shenanigans, because you can actually make it too strong and have it be unable to trigger its own ability - without the Windfury it's so much worse.
Still, that's a hefty amount of Health, so maybe you don't care if you can't get it to trigger past a certain point?
I want there to be something here with Warrior's self-damage cards, but I'm not sure you can create a wide enough board that sticks around through a few AoEs as you trigger this ability.
Lots of neutral Frost support in this expansion. Mages and Shamans will definitely be interested, of course, but Warrior is an interesting case - while they have a few Frost spells now to support this and they generally like gaining Armor, it may prove too difficult to line up compared to just throwing in something like Armor Vendor.
They keep trying twists on these anti-aggro cards that are designed to help you stabilise, but they've never worked in the past. I don't particularly see this one working either, unfortunately.
This guy definitely has some utility, even if I personally find the design a bit uninteresting. I don't know if there's some nice lore connection with the ability that I've missed, but at first blush it's kind of bland.
We've deliberately not included Battlecry, Deathrattle, Freeze and Discover because they all require more words to work; while Evergreen, they aren't basic
Wailor wants us to bolster those ever-present keywords, so start crafting up ways to make the most out of them!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Submission Phase: Starts on Mon, Nov 1 17:00 EDT (GMT -0400). Runs until Sat, Nov 6 17:00 EDT (GMT -0400)
Voting Phase: Starts on Sat, Nov 6 17:00 EDT (GMT -0400). Runs until Sun, Nov 7 16:00 EST (GMT -0500)
Finalist Phase: Starts on Sun, Nov 7 17:00 EST (GMT -0500). Runs until Mon, Nov 8 17:00 EST (GMT -0500)
Winner Selected: After finalist voting concludes and we validate votes.
Discussion Thread Rules
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We've got a special competition to celebrate Oozefest 2. You can choose any (or multiple) of these three prompts for your card to follow.
Run Away!
Design a card that returns a minion to its owner's hand or deck.
Over My Dead Body
Design a card that interacts with Deathrattles.
While your card (if it's a minion or weapon) does not need to have a Deathrattle, just merely being a Deathrattle will not count. We want something more directly synergistic.
Trick or Treat?
Design a card that gives your opponent something harmful.
Rush, Beasts, Handbuff... there's a lot of potential synergies packed into this card. Just have to see if any of them end up panning out.
I really like the thoughts people had of Libram Paladin - it hadn't crossed my mind at all and I was scratching my head trying to imagine a deck with the right balance of spells to minions to make this work.
Really like it for Arena, the 5/1 for (4) was pretty good there and this is potentially stronger than it.
Ignore it for Contsructed, of course.
Arena card, but interesting enough I guess. I like things that play with Stealth because there's plenty of interesting decisions surrounding that ability.
There's weird tension here with handbuff shenanigans, because you can actually make it too strong and have it be unable to trigger its own ability - without the Windfury it's so much worse.
Still, that's a hefty amount of Health, so maybe you don't care if you can't get it to trigger past a certain point?
Gives itself Attack too, which is... something.
I want there to be something here with Warrior's self-damage cards, but I'm not sure you can create a wide enough board that sticks around through a few AoEs as you trigger this ability.
Lots of neutral Frost support in this expansion. Mages and Shamans will definitely be interested, of course, but Warrior is an interesting case - while they have a few Frost spells now to support this and they generally like gaining Armor, it may prove too difficult to line up compared to just throwing in something like Armor Vendor.
They keep trying twists on these anti-aggro cards that are designed to help you stabilise, but they've never worked in the past. I don't particularly see this one working either, unfortunately.
This guy definitely has some utility, even if I personally find the design a bit uninteresting. I don't know if there's some nice lore connection with the ability that I've missed, but at first blush it's kind of bland.
The technology is there!
I'll leave the review unchanged, but it's good to know you don't have to have a great memory (or deck tracker) to avoid issues.
Competition Theme: Fight The Power
We're all about keeping our opponent's Power in check this time - stay on target!
Jhamel said they were struggling for a theme, as they were feeling pretty... uninspired. The pun was all they needed.
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
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Competition Theme: Battle Of The Bards
We want you to feel the groove this week, so get into a good rhythm when creating!
Fittingly, this weeks theme comes to us from MrRhapsody - make sure you create something worthy of the name!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
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Competition Theme: Expensive Tastes
It's time we catered to a more high class clientele - so make sure you're bringing your mana for these cards!
Neoguli is asking for some more expensive cards this week - and we're not talking about Wallet Warrior!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
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Competition Theme: Jurassic Card
We can't let Un'Goro Crater have all the fun - what could possibly go wrong bringing some more Dinosaurs out to play?
Nirast is looking for us to travel back in time this week, so bring your best prehistoric cards to the table!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
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Competition Theme: Evergreener Pastures
It's time to look at the most basic elements we've got and see what we can do to spice them up!
Wailor wants us to bolster those ever-present keywords, so start crafting up ways to make the most out of them!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
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Competition Theme: Two Quests With One Stone
It's time to band together to try and complete more Questlines together!
ChickyChick is after some inter-class cooperation this week, so make sure your card is versatile enough for the job.
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
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Competition Theme: Spirits of Competition
We've got a special competition to celebrate Oozefest 2. You can choose any (or multiple) of these three prompts for your card to follow.
Does anyone have what it takes to pull off the ultimate trick and meet all three prompts?
Oozefest! As part of our Hallowe'en celebrations, we bring you a new spooky competition to celebrate the season.
We have some special prizing available for this one-off event. All rewards will be given out after the competition concludes.
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
Please note: This is a special competition and not in a normal season.
Competition Theme: Top Three-cret
Third time's the charm, so buckle up for another Secret competition!
MathU and Neoguli are asking us to be extra secretive this week - and to teach the remaining classes how to do it too!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
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Druid has cards that care about healing, and both Druid and Warrior have cards that care about Armor. Fortifying Brew caters to both of them.
Competition Theme: Just My Type
Sometimes you just need to know who your friends are - and I know exactly the type I'm looking for!
We've brushed up on our spells before, but now Lundy wants us to revise those minion types!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.