It totally does not. No one here is salty, we're just discussing a very powerful card interaction. If you read my original post, you'd see that I talked about winning a game with this combo, as well as losing one.
You write it smarter than the usual type of player, but it doesnt change what it is that you complain about RNG, even you admitted yourself the chances to get this card in rogue by chance is very slim and still you are demanding to restrict this possiblity for rogue? Sorry, but how is this is not salt?
Theoretically your demand is basically saying "NO" to Burgle Rogue, because Burgle Rogue can make stupid things in a few matches.
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Please. Don't start this. I hate these types of comments. They are dumb, pointless, not funny, and they degenerate the quality of each thread they are in.
Like the type of threads with the name "card x into y should not be allowed", typical salt threads.
This topic belongs to https://outof.cards/forums/hearthstone/hearthstone-general/27-group-therapy-need-to-blow-off-some-steam-mega-salty-heres-the-place
- take a page from runeterra or BG, just remove the spoken emotes in favor of images. I think getting a thumbs up image from an overconfident face hunter at 10hp is a lot less BM than hearing "thanks" for the umpteen time
It will be still triggering, because you will see it, when your opponent spams it, when hes ahead. It wouldn't change much, because then people would cry for autosquelch images.
In a game, where your communication is just through Emotes you want a Report-System? Not worth it and easy abuseable. Just mute the guy and you are fine.
I would only agree with you, if HS would get a chat to communicate with his enemy, but that's unlikely.
Tbh, i've never understood the idea of a "cap" to add to the tournament prize winnings.
If i remember correctly, Dota 2 has a system, where a percentage from each purchase within a set time goes towards their large tournaments, which has traditionally resulted in enormous prize pools.
My guess would be that the game is only looking for how many minions are added to your side of the game board, not how many minions the player summons in general.That is also why Faceless Corrupter only counts for one.
Faceless Corrupter don't summon a new one, but he transforms an existing one. It would be weird, if you get a second count you already got for the usual 1/1 you had on the board. This is fine and consistent.
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Works as intended, you summon the minions for your opponent, not for you. That's why you don't get the quest count. Why should the quest condition consider the summoning for your opponent? I don't understand and it has nothing to do with consistency.
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Any cards your opponent plays, that summon minions for you, count towards your Quest
Because you get minions on your board that's why it counts. Why shouldn't it? I don't understand your problem.
You put the pirates in the deck, so I imagine they are as helpful as anything is under normal circumstances. It now looks like a sensible better version of the Lance for decks that are built to make use of it.
But the difference is still: you can put two lances cards in your deck, while only one Ancharrr...
Bad nerf.
While I agree that can allow legendaries to be a bit stronger, there should still be a limit on that, especially when the card in question can draw a card to give you an extra copy (Hoard Pillager).
Does Pirate Warrior only plays Ancharrr as a weapon? If not, then it's luck dependend to get both cards in hand and the other weapons are bad draw. But even then you can still put the good Harrison Jones in your deck.
Didn't feel like pirates were oppressive enough.. but good nerf, now it's on par with Livewire Lance
That's the sad thing. Lackey's provide a great battlecry, whereas the pirate you get from the ability may or may not be helpful.
You put the pirates in the deck, so I imagine they are as helpful as anything is under normal circumstances. It now looks like a sensible better version of the Lance for decks that are built to make use of it.
But the difference is still: you can put two lances cards in your deck, while only one Ancharrr...
So i wanted to ask you people: what would you do to make Priest's Galakrond better? What hero power would suit it most without breaking the game? Would you change something about the invoke cards?
I knew it since release of this card. And I hoped that it would be something like "minions from Opponents deck" and not just "Priest minions". So it could be a meme/fun Steal Priest; this would be more enjoyable than what we have now.
I'm actually wondering how long it'll take someone to make this work in an infinite Shudderwock deck again. Surprised Blizzard went and made this mistake again after having to nerf Saronite Chain Gang. Admittedly, it's a bit too slow for the current meta, but things can change with nerfs incoming.
Grumble is not standard anymore and Barista is not as good as G., so you don't need to worry about this new possible infinite combo.
You write it smarter than the usual type of player, but it doesnt change what it is that you complain about RNG, even you admitted yourself the chances to get this card in rogue by chance is very slim and still you are demanding to restrict this possiblity for rogue? Sorry, but how is this is not salt?
Theoretically your demand is basically saying "NO" to Burgle Rogue, because Burgle Rogue can make stupid things in a few matches.
Like the type of threads with the name "card x into y should not be allowed", typical salt threads.
This topic belongs to https://outof.cards/forums/hearthstone/hearthstone-general/27-group-therapy-need-to-blow-off-some-steam-mega-salty-heres-the-place
It will be still triggering, because you will see it, when your opponent spams it, when hes ahead. It wouldn't change much, because then people would cry for autosquelch images.
In a game, where your communication is just through Emotes you want a Report-System? Not worth it and easy abuseable. Just mute the guy and you are fine.
I would only agree with you, if HS would get a chat to communicate with his enemy, but that's unlikely.
Mimimi, stop crying. Heroic is expected to be hard.
Greed.
How is Skydiving Instructor useful? You pull a 1/1 Pogo from your deck, because his stats comes from his Battlecry.
Its kinda ironic that I don't see that 5 mana 4/4, who draws two shuffled Pogos from your deck...
Just read the article and you will find the schedule for the wings: https://outof.cards/hearthstone/682-4-new-cards-revealed-from-hearthstones-new-galakronds-awakening-solo-content-launches-january-21
According to that the next reveal probably come this or next week.
Exactly, but if you can't Zihi can help you to achieve that, you should have enough time to draw her.
Faceless Corrupter don't summon a new one, but he transforms an existing one. It would be weird, if you get a second count you already got for the usual 1/1 you had on the board. This is fine and consistent.
Works as intended, you summon the minions for your opponent, not for you. That's why you don't get the quest count. Why should the quest condition consider the summoning for your opponent? I don't understand and it has nothing to do with consistency.
Because you get minions on your board that's why it counts. Why shouldn't it? I don't understand your problem.
Does Pirate Warrior only plays Ancharrr as a weapon? If not, then it's luck dependend to get both cards in hand and the other weapons are bad draw. But even then you can still put the good Harrison Jones in your deck.
But the difference is still: you can put two lances cards in your deck, while only one Ancharrr...
Bad nerf.
Or just "Add a minion from your opponents deck to your hand" for Steal Priest to be viable.
I knew it since release of this card. And I hoped that it would be something like "minions from Opponents deck" and not just "Priest minions". So it could be a meme/fun Steal Priest; this would be more enjoyable than what we have now.
Grumble is not standard anymore and Barista is not as good as G., so you don't need to worry about this new possible infinite combo.
Still busted. The cost wasn't the problem, but the double battlecry effect.
Could be balanced or underpowered now, we will see.
Will still be busted. Getting 2x 4/4 for 5 is still just op.
Really? You think 0-mana transform into an 8-mana minion is fine?