Voyage to the Sunken City will go live on April 12th, but the new expansion's achievements are already available in our journals, so you can start completing them!

While most of these achievements require you to own Sunken City cards, and are not easily completed unless you want to rely on some Duels mid-run buckets luck, some are already doable. Therefore, you can either complete or start grinding them ahead of time, so that you'll be able to go through the first levels of the next reward track faster for even more rewards and sense of progression.

For this reason, we rounded up all the doable Sunken City achievements and added a little guide for each, so that you'll have something different to do during these last few days before the new cards will be available for everyone, and the real grind will begin. Have fun!

Remember: Any achievements you complete now will not reward XP until you claim them. Do not claim the achievements until the new rewards track goes live on April 12. If you claim them now, that XP goes towards your Alterac Valley track instead. When in doubt, stay out of your journal until the expansion launches.


How to Complete the "Ambidextrous" Demon Hunter Achievement

  • Requirement: Kill 2 minions with your Hero in a single turn 30 times as Demon Hunter.
  • Reward: 200 XP
  • Speed Rating: 3/5

This achievement is obviously meant to be completed with the aid of Multi-Strike; however, Demon Hunter has another way to kill more than one minion in a single turn with their face, and it's Warglaives of Azzinoth. Although this weapon is not as impactful as it used to be a couple years ago, its can still help you with this achievement, as it will give you at best 2 progression points per equip. In fact, if you consume all the weapon's charges and there are still minions on the opposing side of the board, you'll still be able to attack if you Hero has any Attack power left (through Hero Power, another weapon or a buff spell). 

Warglaives of Azzinoth will be in Core for another week, so if you do not own it from Ashes of Outland you're in for a last call!

Our best advice is to try to complete Ambidextrous in Wild, where you're pretty much guaranteed to face aggressive strategies (and not the usual Kazakusan Druid/Questline Hunter/Burn Shaman trio), but you can pull if off in Standard too. Make sure to have some healing and decent card draw.


How to Complete the "It Cost Me... Nothing" Demon Hunter Achievement

  • Requirement: Play 30/60/100 spells after their Mana cost is reduced to 0 as Demon Hunter.
  • Reward: 100/100/500 XP
  • Speed Rating: 2/5

This achievement was clearly designed with Predation in mind but, even with that spell available, 100 casts are quite the number. Fortunately for everyone, It Cost Me... Nothing states as its only requirement that the spell's cost doesn't have to be originally 0 mana, but it has to be reduced afterwards, and let us tell you something: Demon Hunter has plenty of ways to discount stuff!

Looking at the current Standard card pool, here are all the cards that can help us completing this achievement ahead of time:

We tried to build a deck containing all these cards, and here's what we came up with. A Questline list that uses Final Showdown's mid-phase discounts to reduce your hand to 0 or nearly, granting you multiple progression points per game.

  • With Skull of Gul'dan (cornerstone of this strategy) and Fel Guardians (discounts itself) as the only exceptions, all spells in this deck cost 3 mana or less, so that they'll be discounted to 0 by Skull.
  • With Eye Beam (you kind of need to stay alive...) and Fel Guardians (see above) as the only exceptions, all Fel spells in this deck cost 2 mana or less, so that they'll be discounted to 0 by Felgorger.
  • Illidari Studies is another great source of 0-Cost spells.

How to Complete the "An Acquired Taste" Hunter Achievement

  • Requirement: Destroy 15/30/60 minions with Poisonous spells.
  • Reward: 100/100/500 XP
  • Speed Rating: 3/5

Although you'd want to complete An Acquired Taste with Urchin Spines, there's another card that makes your spells Poisonous, and it's just about to rotate: we're talking about Scholomance Academy's Professor Slate. Jam it in a Questline Defend the Dwarven District list and you'll receive progress points while winning games.


How to Complete the "Scaling Scales" Warlock Achievement

  • Requirement: Play a Murloc with 10 Attack as Warlock.
  • Reward: 200 XP
  • Speed Rating: 5/5

Murlock Warlock will be the class' main theme for Voyage in the Sunken City, but this doesn't mean that Scaling Scales it completely unreachable prior Day 1. In fact, we located a rather amusing (and relatively easy to pull off) strategy in the Wild game mode.

First of all, we need two copies of our friend, Circus Amalgam. This unit is technically a Murloc, but it's also a Dragon, a Mech, a Demon, a Naga,... whatever you want! For this reason, you'll be able to capitalize on each tribal handbuff synergy, 

Your goal? Try to find Circus Amalgam in the mulligan and keep buffing it as you draw through your deck. Here are a few inclusions that will help us in bringing Amalgam's attack to 10:

  • Tasty Flyfish - Circus Amalgam is the only Dragon in your deck, so Flyfish's Deathrattle is guaranteed to land on the Amalgam, as long as you have it in hand.
  • Murloc Tastyfin - Not a buff card, but it draws either itself, Flyfish or Amalgam, allowing you to find your key components in less time.
  • Soul Infusion - Remember when this card in combination with Doubling Imp was the real deal? Make sure to have Circus Amalgam as your left-most unit and you're guaranteed 1/3 of the whole buff you need.


How to Complete the "Army of Azshara" Neutral Achievement

  • Requirement: Summon 100/200/300 Naga.
  • Reward: 100/100/500 XP
  • Speed Rating: 1/5

Although Patch 23.0 updated the card type of some existing units, granting them the Naga tribal tag, we feel like it would be better for your mental sanity to just wait for Sunken City Day 1 instead of brute-grinding this ahead of time: although it's possible, it is not worth the time and the effort.

If you're still reading, we congratulate to you for your impressive nerves of steel, as we'll proceed to showcase the most efficient way to progress the Army of Azshara achievement. In the following list you can see all the Naga you can currently summon in Constructed:

Moreover, the achievement's requirement clearly states that it will count all Naga you will Summon, and not just Play. Therefore, Resurrection effects like N'Zoth, the Corruptor can help you.

We think playing some bizarre form of Wild Deathrattle Demon Hunter is the most proficient way to progress Army of Azshara.


How to Complete the "Rock, Paper, BLADE!" Neutral Achievement

  • Requirement: Counter a minion and a spell that cost (5) or more with Blademaster Okani.
  • Reward: 200 XP
  • Speed Rating: ?/5

Not very difficult, but still a very situational achievement, as it requires your opponent's cooperation, and we all know how dummy they can be at times. Based on the achievement's wording, the Countered spell has to naturally cost 5 or more, so Loatheb-like effect should not make your life easier.

All in all, we feel like Rock, Paper, BLADE! may take you a couple games as well as a couple hours, as it is very meta and opponent dependent, and for this reason we suggest you should pretty much include Blademaster Okani in every deck you play (especially if you're hunting other achievements - two birds with one stone!) until you'll get the achievement done.

Here below are the most successful Okani decks based on HSReplay data: pick one and test your odds!

0 5360 5360 286 0
0 15540 15540 452 0
0 10120 10120 394 0

  • The only advice we feel like giving out is to not use Blademaster Okani to Counter a spell while your opponent has The Coin in hand - be smart!

Best of luck if you attempt any pre-Alterac achievement hunting. Let us know how many of these have you managed to complete: sharing other tips and tricks is also welcome!