Drawing a vanilla 1/1 is almost always bad, but Warlock really needs hard removals in order to make Control work, so I think this card will still see play (keep in mind that it has a pretty big upside).
My dream? Put Rafaam, this card, a bunch of Portal demons and my bad boy Hakkar, the Soulflayer in the same deck and kick assess with a 35% winrate POGGERS
I guess if you are going super late game and have the Archvillan Rafaam you can turn those "worthless" imps into "usefull" Millhouse Manastorms and "usefull" Duskfallen Avianas
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I guess Worthless Imps are 1/1, aren't they?
The same ones you get after playing Sense Demons without targets in your deck
With the exception of different watermark, no card text and no rarity gem.
Kinda reminds me of Blastcrystal Potion, but with a pro-Arch-Villain Rafaam effect.
Drawing a vanilla 1/1 is almost always bad, but Warlock really needs hard removals in order to make Control work, so I think this card will still see play (keep in mind that it has a pretty big upside).
My dream? Put Rafaam, this card, a bunch of Portal demons and my bad boy Hakkar, the Soulflayer in the same deck and kick assess with a 35% winrate POGGERS
Yeah, I was thinking the same, when I first saw it. I kinda wish there were more neutral healing options, which would make control warlock viable.
I guess if you are going super late game and have the Archvillan Rafaam you can turn those "worthless" imps into "usefull" Millhouse Manastorms and "usefull" Duskfallen Avianas
Well for warlock punish isn't that bad. Life tap can work around couple of dead draws... Also fatigue value...