Nice catch! Xyrella might be related to Holy spells as Bru'kan has Nature Spell Damage. Holy spells are unique to Priest and Paladin, they will definitely have some Holy synergy.
2 mana deal 1 damage AoE, we've seen some versions of this. It is usually not enough to deal 1 damage. After casting this, you might need to make trades with your minions, which Priest doesn't usually have any on board.
Upgraded versions are nice, but the base version is a little weak for Priest.
Battlecry and Deathrattle was insane. Instead it's Taunt, not Battlecry. Still very impressive. 6/6 Taunt would mean healing an additional 6 health sometimes.
Players who are not interested in Classic or Wild would disenchant Classic cards with the rotation. If they try out the new mode prior to the rotation, they can change their mind.
I think it's a win-win both for players and Blizzard.
They get to keep their hard-earned collection if they decide to keep playing Classic. It would be worse to craft them later.
Cheating out a 4 mana minion is great, but as mentioned, there are not much deathrattle minions for DH that comes to mind. We'll definitely see some supporting deathrattle cards for DH.
Ouch. Downside is too big. Maybe we're gonna shuffle some bad cards to be removed? Gotta see whole set.
I didn't realise it at the first look, good catch. I though it would go infinite, thinking about base cost.
Also, 0 cost is permanent, not just for one turn. It could make tempo swings later on.
Mana reduction is always strong. By the Holy Light!
Please no. Isn't libram something like a book? Book and Holy doesn't really fit.
4 mana +15/+15 on average. Great value.
It's also not a regular lizard. It's THUNDER LIZARD! That's one hell of a tame.
Looks good for early and late game. I love it.
What?
Tamed Crab is evolving!
Nice catch! Xyrella might be related to Holy spells as Bru'kan has Nature Spell Damage. Holy spells are unique to Priest and Paladin, they will definitely have some Holy synergy.
2 mana deal 1 damage AoE, we've seen some versions of this. It is usually not enough to deal 1 damage. After casting this, you might need to make trades with your minions, which Priest doesn't usually have any on board.
Upgraded versions are nice, but the base version is a little weak for Priest.
Battlecry and Deathrattle was insane. Instead it's Taunt, not Battlecry. Still very impressive. 6/6 Taunt would mean healing an additional 6 health sometimes.
At worst, it's a 3 mana 3/4, which is fine. Nice tech card addition.
Great design, cool mechanic. Makes me want to play DH, oh no.
Spell Hunter is back? Let's see.
This has Taunt tho. It can also potentially be handbuffed with Feat of Strength. It buffs one random minion, but still a possibility.
Players who are not interested in Classic or Wild would disenchant Classic cards with the rotation. If they try out the new mode prior to the rotation, they can change their mind.
I think it's a win-win both for players and Blizzard.
They get to keep their hard-earned collection if they decide to keep playing Classic. It would be worse to craft them later.
Less dust for new expansion, more pre-purchase.
Taunt handbuff archetype should get more support, this card teases it.
Cheating out a 4 mana minion is great, but as mentioned, there are not much deathrattle minions for DH that comes to mind. We'll definitely see some supporting deathrattle cards for DH.
4 mana 3/4 with 3 damage to two enemy minions. It's not a great legendary, but decent.
If we get more cards like Fallen Hero to improve Hero Power, it seems decent.