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dapperdog

Dragon Scholar
Joined 07/29/2019 Achieve Points 1890 Posts 5548

dapperdog's Comments

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Counters rogue plays primarily, and combo decks in general. If Waxadred ever gets too popular this one just kills it in one swoop, and in standard all infinite value except for warlock gets stopped in its tracks. Its only weakness is that its a 6 mana assassinate in most games and if that's suddenly okay to play a 'destroy a minion' card in rogue, then this just replaces that neatly. Otherwise, can't see its inclusion in most decks.

    Its absolutely crazy in wild where it counters mill rogue, cthun, and most combo decks. Since you can target your own units, you can use it to deprive your opponent of a combo pieces, so there's no hiding away combo cards until the end.

    In reply to Flik Skyshiv
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Played on curve this essentially punishes any deck that doesn't play a 1 drop, and forces ping classes to waste a turn. Kinda overpowered honestly, with a 3/6 taunt. Aggro decks that draws nothing for the first turn with this on 2 is literally dead in water. Combo decks and druid likely targets for an easy turn 2-3 3/6 minion.

    Outside of that, this combos with Time Out! for a 2 mana 3/6 taunt. But more likely this will be in the deck for those nasty 4 card mulligans and punish.

    In reply to Sanctuary
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Ideal candidate to be resurrected by Psychopomp, if you can take three 1 drops from your opponent. If anything, this might be a tech card against resurrect control priest that may surface in the next expansion.

    Can be used to cheat out Sea Giant for massive tempo swing, or put out another taunt with Rabble Bouncer. Given that zoolock mostly have better stated minions to value trade with, this might find a place there along with sea giant.

    Too bad that hearthstone history suggests that cards that give your opponent something is generally not good.

    In reply to Zul'Drak Ritualist
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    A decent card that will fit nicely into highlander hunter. On its own its literally useless, since it doesn't reduce attack, but hunter has quite a lot of tools that hit for one so there's some utility there.

    Other than that, its a little disappointing that this is hunter's dragon legendary. You would think that it could at least have a poison effect.

    In reply to Veranus
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Its essentially a 1/3 1 drop on curve. Little else and not that interesting.

    More likely its a contender to be added into battlegrounds where gaining 1 health per turn is actually worth considering.

    In reply to Hot Air Balloon
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    As long as Coppertail Imposter exist, then there's little reason why anyone would want to play a 6 mana card that stealths your mechs.

    Its still too early to evaluate but this will likely do nothing until some 4 mana mech minion win condition starts wreaking the meta.

    In reply to Camouflaged Dirigible
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Its hard to evaluate this card since the 'devastation' is an effect and not place a card into your hand. Therefore its probably only going to fit into midrange Galakrond decks, and likely the most common use of this card is to draw Galakrond.

    Drawing your win condition is of course pretty good, but on curve without Galakrond its still a 6 mana 6/6 that doesn't affect tempo on board and its not even a taunt minion. And if you got Galakrond in your hand then it does nothing until you've played Galakrond.

    Oh, and this can only fit into 5 out of 9 classes. Its definitely an auto include in all Galakrond decks but that's only teetering on the very edges of the word.

    In reply to Kronx Dragonhoof
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Heal paladin never did got off. Third expansions the charm?

    Being a dragon, this will certainly see play, given that paladin already have a few decent buff cards for dragons. Healing for 8 can offset the slow tempo plays that come with buff cards.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    It draws, it has 5 health, and it will most likely have a decent deathrattle. And it curves well with Necrium Blade. If this doesn't push deathrattle rogue somewhere then nothing will. Only weakness being that its a combo card, but theres more than enough low cost cards in rogue.

    Anubisath Warbringer deathrattle into necrium blade after getting a bunch of lackeys = druid auto concede. Or Mechanical Whelp into necrium blade at 4. Full 9/12 worth of stats at 4 with a nasty deathrattle.

    Hope big rogue gets back into the game in standard.

     

    In reply to Necrium Apothecary
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    The five mana cost is the real reason why this may not be as busted as it seems. Seems like you'd much rather play hellfire in most cases and if you're doing that then there's few reason to ever play this on curve. Still, a 5/5 body is not to be underestimated.

    This may slot into handlock pretty neatly. 4 mana giant followed by a massive board wipe that leaves your giant alive. Need more support for dragonlock for this to shine in mid game.

    That this can't find a place into Galakrond zoo means its a well thought out design. It could have easily been a 'deal 3 damage to all characters except demons'.

    In reply to Crazed Netherwing
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Lifesteal is the main reason why this is good, since warlock tends to lose more health than other classes. Since we still don't know the two legendaries from warlock yet, there little support for dragonlock for this to be truly too good.

    In reply to Nether Breath
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Duskbreaker on one hand and amethyst on the other. All that just for holding dragons.

    If there's a few deathrattle dragons then plot twist decks may want this additional AOE to reach turn 7. 5/5 body is not too bad as well. What makes this less powerful is the fact that it also damages you, and any controlock deck may well just die to hero power hunter before they reach any value turns.

    May not slot into Galakrond zoo, since it destroys your board as well. Time for a shift to Dragonlock. And yes thats a cool sounding name.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Let's take a deep breath. No you will not be playing this in quest druid. And yes, that's the only reason why this card is not nerf contender number 1. Quest druid carries too much value and dominates the mid game. Not sure if anyone playing druid would deviate enough to play this card.

    Having said that, this needed to be busted. Otherwise there would not be any reason to even consider playing dragon druid. For that alone, this card deserves a top spot in any critical evaluation.

    Sad to say, this isn't going to be tier 1. 5 mana 10/10 worth of stats with rush. Starfall clear. 3 mana double ramp. 3 mana 4/6 stealth rush poisonous. 6 mana heal for twelve with a 6/6 taunt. Can this EVER hope to compete with that? No.

    In reply to Breath of Dreams
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    1/3 is tempo. 2 attack to minions is tempo. Both together makes hunter hero power viable. Oh, and its a common card. This is probably going to be the best card for hunter this expansion.

    Played on curve, this and hero power value trades with nearly all two drops. And if its not cleared then its probably going to eat a three drop too. All this for one card.

    In reply to Dwarven Sharpshooter
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    4/8 taunt is still very good. Playing this on curve will be the bane of every aggro deck outside of rogue. The only saving grace is that druid traditionally gets busted cards so even a very good card still doesn't cut it. Will be in dragon decks, but can't see it outside of that.

    That its at 6 mana is probably deliberate so you have to choose between nourish and this card.

    In reply to Emerald Explorer
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Decent stats and cannot be removed outside of trading or AOE effects. Faerie dragon's big sister. Makes [Hearthstone Card (Soggoth the Slitherer) Not Found] cry. The fact that its a common card only rubs more salt into his tentacle ridden face.

    Sadly this will only see play from a discover or random effect. One hidden grace is that is fits like a glove into taunt warrior, but 7 mana is still too much. Don't worry, [Hearthstone Card (Soggoth the Slitherer) Not Found] never saw play neither.

    In reply to Evasive Drakonid
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Its an invoke card. And it puts two 2/1 tokens on the board.

    Already two reasons why this will be payable. Outside of that this is trash, but then again why won't you have Galakrond in your deck?

    In reply to Fiendish Rites
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    The only reason why this is busted is because it floods the board even when its not played. As long as Grim Rally exist on standard this will continue to be in all zoolock decks. You will put Galakrond in your deck because it activates invoke cards, not the other way around.

    Single-handedly making Jumbo Imp a potentially viable card. That's already a world-end of a difference there.

  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Until [Hearthstone Card (Masked Contender) Not Found] rotates this is trash tier. Even if its not cleared when played on curve, its still forcing you into wasting mana on turn 3. Given that Rat Trap rotates next April, there may not be enough good secrets for this to be playable.

    Until the next rotation, this would remain on the sidestands.

    In reply to Phase Stalker
  • dapperdog's Avatar
    Dragon Scholar 1890 5548 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Better than Seal Fate. Being a one mana card means it can fit into miracle builds. But on its own its a nerf to ethereal lackey's discover effect for rogue.

    Will see play, since it invokes Galakrond. Potential infinite value if you keep getting ethereal lackey off the invoke effect. A long shot, but still a possibility.

    In reply to Praise Galakrond!
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