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Freforos

Draconically Dedicated
Joined 11/21/2019 Achieve Points 330 Posts 320

Freforos's Comments

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    As someone who tried to make dragon soul works i find this card interesting.

    Is basically dragon soul in a minion form, this means that is easier to remove. The key difference is that this card is in mage, and in the current rotation we have a lot of low mana cost spells that already created a strong deck in the past. Now the deck doesn't work anymore because of the nerfs, but i think if enough things that give this archetype good powerspike turns are printed it can come back to the meta.

    This card is one of those things, but maybe it isn't enough. We'll see

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    A very nice card.

    is a removal that draw a card with a keyword, and hunters have good card with that keyword. This card helps activating the new sidequest too, so there is that.

    I'm pretty sure it will se play in all hunters decks but mechs

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    This card will not see any competitive play.

    first the question, which deck would run this? a deck that has a lot of threats with high mana cost, the answer is pretty obvious.

    So sometimes that deck will play this on turn 4, and have a good chance at winning the game.

    If you don't draw this on turn 4 you lose without doing anything.

    And i didn't even mentioned that even if you got this early your opponent is the first that got the 10 mana crystals.

    Meme.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    If dragon warrior will be a thing this is going to be a staple.

    We already have a 5 mana 5/5 dragon that give 5 armor if you have a dragon in hand, so i can see that if a dragon warrior will work is going to be pretty good versus aggro decks.

    What dragon warriors lacks is either cards to put pressure or cards that let you have a huge powerspike in a turn. Basically they need a way to close the game.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    Is a nice card to activate the 2/3 that gains +1/+1 rush and vendetta, especially because the 1/1 pirate is rotating out.

    That said, the legendary card you'll receive will have probably zero synergy with your deck, and would not be played most of the time or played only because there wasn't any alternative.

    Some games it will give the perfect legendary and win the game, and the opponent can't even play around it. That sucks horribly and is the reason why i think both players should be able to see generated cards in hands, but this is another story.

     

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    This card is only good if you have a dragon in your hand, so it only works consistently in decks that have a good number of them. Now, do really rogues want to put 8 bad cards in their deck just so they can draw 3 cards with 3 mana? i highly doubt so.

    Unless they reveal 4 dragons that for some reason rogues want to run 2 copies of, i don't see such a deck working at all

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    I found this card pretty good. 

    If dragon pala would be a thing it will probably run 2 of these, especially if will go on midrangey direction.

    In the right situation is ok to play this card even if you still not have any dragon in hand and not feel too bad about it.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    This card is very good.

    If you are holding a dragon is amazing, if not you still clear something and not feel bad about it.

    So is not that you have to run a high amount of dragon (like 8) to make it consistently be active, if you just run a small amount of them the card will just be awesome sometimes and good the other. If your run zero or 1-2 dragon maybe the card is not worth it.

    Pretty solid.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    i'm never a fan of cards like this, it's always seems that is not worth the efforts.

    Even if rogue has deathrattles activators is always better to use them on something that impact the board right away than on something that doesn't.

    I'm very sad that i misclicked this card and voted it 3 star, i wanted to give it a 2 (i consider this a 1, but i give it the benefit of the doubt)

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    i'm not sure if dragon warrior will be a thing, and even if it will i'm not sure it would run this card.

    Still it can win the game if you discover this on the right matchups

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    Damn this card is amazing!

    i always liked dragon mage and tried to make it works, this card is like the dream.

    i think it will be good in a lot of mage decks that run a dragon package. 

    The strongest of them (probably the only that will work) would be highlander mage. For now that deck has this, new alex, old alex, kalecgos that you want already to run; you can add the 2/3 + 2 spell damage to add dragon synergy consistency. So if at least 2 other very good dragons will be printed i can already see the dragon package be there, and maybe just 1 more dragon will be enough, as the only card you have to be activated at all cost is Malygos itself so you don't have to go heavily dragon synergy.

    The list of spell it let you discover are amazing, and these kind of effects gives more consisteny on decks like highlander mage.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    I'm not convinced of these "discover a dragon" dragon cards, but this one is the strongest of them, bot for poisonous and mana cost.

    Still i'm not sure if is worth to run a cobra just to discover a card that will probably be too slow to even find a moment to be played.

     

     

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    I don't like it at all, but maybe a highlander dragon mage deck will run this card just to have a number of dragons to activate the "dragon in hand matter" synergy consistently; it still can discover Malygos or Kalecgos so if you have 4 mana to spare isn't the worst thing to play.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    It feels too clucky, because it requires you to hero power every turn if you want the quest to activate, which will make most of your turn bad. But if you don't heropower to have stronger turns, while run this card?

    It doesn't convince me

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    I don't think packing more and more removal will make Galakrond priest a thing. This card isn't even that strong, is an assassinate that add a random priest minion in your hand...so, yes, basically is just an assassinate.

    Galakronf priest seems to only generate a ridicolous amount of value without doing anything to win the game, just imagine removing threats and adding random minions in your hand would help you at all at winning a game versus a quest shaman or a quest druid or a galakrond rogue that just drawn 4 cards that cost zero.

    For now the only strong thing that galakrond priest can do is to play Princess Talanji, and putting a full board of random priest minions. But i'm not sure that just that will be enough to make the deck works, even if it does, Talanji will soon rotate 

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    The card seems very good, discount the cost of your hand on turn 4 is crazy. That said, i can't see how a priest (and a dragon priest at that, if you want the effect to consistently be active on turn 4) can use this effect to win the game, in other words: what are they going to play to pressure the opponent? i can't think of anything, just to play a big plain dragon a turn earlier won't be enough.

    So maybe the card will be playe to make a combo works/easier to make it work? Maybe.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    Just imagine if they didn't rotate out Genn at the start of the year...

    This card is kinda cool, 5 damage, even if random, is a worrysome amount.

    If this card somehow survives, and you can get Zilliax to magnetize it and shoot at the same turn you heal 11 and deal with a couple of threat (or just deal 5 to face and deal with one threat, which is the worst outcome and still insane) and still keeping this card on the board.ù

    I think the card is worth to run in almost any hunter deck (not beasts if you want to draw 3) as if the opponent doesn't have a way to deal with it, it wins the game

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    A reasonable proactive invoke card is perfect for the style of deck Galaklock decks are aiming at. If you have nothing on the board is a 3/1 and 2 1/1 so isn't bad at all, it can even have more attack if  you have a board, but the 1 health will still be this minion weakness.

    I think is one of the best invoke card so far (behind the rogue ones).

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    I think this card is good, not stellar or anything, but in a deck with a good amount of spells it can be useful to apply some pressure to your opponent while removing/freezing their board.

    I'm not sure if it will be played in a cyclone mage deck because those decks want to play a lot of spells spending as little mana as possible.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 4 years, 5 months ago

    3 coins are not a small amount; the card works after only two invoke, and thanks to the low cost of rogue only invoke cards sometimes it will work as soon as turn 4, and probably will be game winning. Just imagine on turn 5 playing a lackey and Togwaggle and on turn 6 drawing 3 cards that cost zero and still having 3 mana and a coin. 

    Obvioulsy having it active on turn 4 requires an almost perfect hand, but still the three coins are good even some turns later. For example they helps a lot with a spirit of the shark turn, that maybe will return to be played thanks to the invoke cards that adds lackey to your hand.

    Overall pretty strong.

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