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Freforos

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Joined 11/21/2019 Achieve Points 330 Posts 320

Freforos's Comments

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I like all of the cards this time, i'm very glad to see them, especially after yesterday reveal. I guess tommow is damacia's hero turn

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    No please, don't give us many playable cards with high RNG variance.

    Hearthstone teaches that having playable cards with high RNG variance is very very bad, today from just 2 games i almost wanted to puke.

    Don't be like that LoR, cards with limited randomness like Remembrance are ok, cards with high RNG variance aren't.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I don't think this card is that bad, you still draw your card every turn, so maybe it will find a home as a top end in an aggro/burn deck.

    Will i be happy if it will see play? Not at all

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    The penultimate patch was so perfect, the last one was horrible, big hope for the next one

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I remember that they talked about two celestial cards, comet and something else being adjusted. But i'm very happy to be wrong

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    Oh, right

    Edit: but Bilgewater does it with an 8 mana slow spell card that you have to include in your deck, Targon with a 3 mana fast spell that they would include in their deck already for the tutor effect. Targon can even discover cards that destroy landmarks. My point was more that i'm afraid we'll see a lot of Targon and other landmarks won't see any play because Targon can destry them too easily and the loss in tempo is too much

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I like the new cards. It seems that only Targon can remove landmarks, not a big fan of that

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I hate infinite value too. But luckily this landmark seems more like a meme than a competitive card. In hearthstone most of the RNG and infinite value cards are very good if not fundamental for a deck, so they see a lot of play, which makes the game a joke most of the time

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I said i don't like to play this kind of decks, dying versus aggro decks without doing nothing it's one of the main reasons. 

    That said, i don't see what changes from the same ramp deck right now, it does nothing the first 2 turns and plays wyrding stones on turn 3. 

    Not only that, but apparently you can choose to play different cards when playing versus different kind of decks, and not following the same scheme every game

     

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    Playing this card on turn 5 means you have 8 mana for the next turn and ot helps drawing a 8 mana card to almost secure you have something huge to play.

    I think this card is very strong because you can pass two turns (and have 3 spell mana), play wyrding stones on turn 3, play this on turn 4 and have an 8 mana play on turn 5.

    I'm not a fan of ramping decks, in general i'm not a fan of decks that require to draw specific things early otherwise they have already lost; but i can see this card being played

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I'd hate the card if it was strong, but it's a 7 effective mana do nothing, so i'm ok with it; it's just a meme card to have some fun. 

    i'll probably even try it 

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    Maybe played with Taric?

    Targon can heal and protect Tahm, especially if it is a Taric deck that uses gems, while Tham gives those type of decks a so much needed low cost kind of removal.

    Taric can give Tham though and undamageable after he level up, which work great for Tham. Not only that, after Tham himself level up he wants to attack to obliterate the units he captured, Taric gives the opportunity to attack without going to suicide

     

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    Yeah, giving two enemies vulnerable at burst speed? Sign me up

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I can't predict if he will be good or not, i just think that he is cool and disgusting

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    Yesterday i thought i had 3 quests so i started the game, but i've found that i only had 2 quest. 

    I was very very very happy that i didn't have to play the game, this tells a lot about the state of the game.

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I really don't understand why they give you the choice to pick Ezreal in a deck where you don't have many things that target enemies

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I agree with most of those changes, last patch was great for the game, i hope this one will make it even better

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    I love both the nerfs, the nerf to turtle means that the combo is dead (not that i mind too much, to be honest) but the card still can be used as it always have been.

    Guardian animals is one of those cards that are too important in a deck that there is a huge difference when you draw it and when you don't, i don't have any respect for this kind of cards. 

    I don't think that hunters are more penalized than druids for a nerf to a card that most of the time they don't even play, while for druid is the only important one card that enables some druid decks (which is stupid as it sounds); but dual class cards being mostly a one class cards is a common theme of this expansion

     

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    The surprises don't ends here! Apparently there are some more dual class cards in the last expansion! 

  • Freforos's Avatar
    Draconically Dedicated 330 320 Posts Joined 11/21/2019
    Posted 3 years, 6 months ago

    YES

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