Caria Felsoul was given the Aldrachi Warblades by Kil'jaeden in lore, so why not have her teach your hero its ability? In a highlander deck, there isn't enough consistency to be very aggressive or to use combos, so the focus is on survivability to help outvalue the opponent.
Anduin Lothar can help warrior close out a game and find tools that they need to compsensate for the lack of card consistency.
Feedback:
Wailor
That seems like a cool idea, getting around the weakness of a highlander deck by turning it into a non-highlander deck. I do the appreciate the idea of supporting rogue decks that aren't aggro or combo, though I can't think of a good home to put it into right now. The anti-synergy with other highlander cards is something to consider, as many highlander decks do run multiple "no-duplicates" cards. Also, I wonder if it could be worded as "duplicate your deck", like how Elise the Enlightened "duplicates your hand".
linkblade91
This seems really overcosted as a highlander card. A 6 mana 3/3 weapon is quite bad, and it requires both highlander and running enough rush minions in a shaman deck to capitilize on the effect. My gut says 4 mana is where I would think about building around it.
I think that Misterious Wildkin would be fine at 4 mana. At 6, it is much too overcosted in my opinion. A secret frenzy does sound like a great idea, but I'm not sure there's a meaningful choice with only 3 health. I would nearly always choose the deathrattle since it would easily die anyway. I also not a big fan with how clunky it reads at first and the amount of bolded text needed. I would take out "if this a" so it reads "Choose Deathrattle or Frenzy (Secretly)". Another possible suggestion is to go with the Fatespinner route, but with frenzy.
Barrens Black Drake is not bad, but I agree with demonxz95 that it is not very powerful.
As for Hungry Crocolisk, triggering frenzy is a conditional effect, unlike battlecry and deathrattle. Having a conditional effect on top of it makes this hard to use. I believe that frenzy effects should work in a vacuum, barring any situations such as empty boards or hands. That's why I made the card I added overload 1 to the card I submitted, to make the frenzy worth something without having to run other overload cards.
Wailor
I've seen a lot of spellburst cards with this type of effect, so this doesn't excite me that much personally. That being said, I still like both versions. I would go with the first one.
shatterstar1998
Thalnosshould probably say "Frenzy: Gain Spell Damage +1". I find it a little weird that he gives himself the frenzy effect but can't actually be triggered unless there's a buff to its health.
Explore the Barrens is very nice. Like a studies card, but instead of the discount, it guarantees value on the board
I kinda wish we had the mini-set watermark, as that what's I'm imaging these cards to be in. Also, frenzy seems narrower than spellburst, as I'm finding it more difficult to come up with compelling designs.
The numbers might need some adjusting, but I'm happy with the effect at least. Which art do you think is better?
Early feedback:
KANSAS
I think the word "this" is missing in the frenzy effect. Anyways, I like it. If your opponent has a bunch of small minions, they can get through for a turn, but then this can come right back. Nice flavor!
Could this work? He might be big for a 1/4.
cydonianknight
I like this. Seems like a solid card. I don't mave much to add.
linkblade91
Most frenzy minions aren't big, so I don't know how much being able to potentially trigger frenzy twice on a minion is worth getting a smaller one. That being said, I like the flavor of both cards. The hero power works well with frenzy and gives warrior access to Inner Rage effects now that it has rotated out of standard.
Wailor
I actually think this design is clever, even if it doesn't seem all that exciting at first glance, kind of like of a Lotus Assassin type of effect.
Demonxz95
Definitely innovative. The only concern I have is that the word "cards" don't refer to minions or weapons already on the battlefield, as far as I know. But then again, team 5 likes to play fast and loose with their wording “¯\_ (ツ)_/¯“
It's late, but I wasn't going to particpate this week at first, because I don't have much experience with LoR or with LoL in general. I played LoR a few months back and just couldn't get into it for some reason.
Anyways, I came up with this. Like Cannonmaster Smythe, but for the board. I provided an example with Possessed Villager if your have one. Is it too slow for zoo, where this would best fit in? It could also be used as a general value/deathrattle synergy card.
grumpymonk Shado Conjurer is a nice idea, but I'm lacking the imagination for suitable targets right now. Cincaria has super cool art, where did you find that? The effect is really nice, too - annoying, but not too strong. Do you intend to reveal the left/right-most card of your opponent or do we have to choose blindly? That is Stelina's truely useful aspect imho, you get to peek at your opponent's hand.
@Demonxz95 - I'm a fan of Saint of Order. It's admittedly very similar to Armor Vendor, but control decks definitely need more of those to combat aggression and even have a chance to succeed in the meta.
I could see this at a tech card against certain decks that like to upgrade their hero power or use hero cards, and this is more punishing than other options such as Mindbreaker or Blowtorch Saboteur. I'm not sure that I like the idea of hurting your hero power that much as well though, and it could hurt its viability as a tech option.
linkblade91
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I think Resurrection Project is a little weak. Resurrecting minions to your hand is slower than drawing cards, and I could see the same card without the symmetrical effect at 1 mana. I could see this at 0 mana or adding 2 minions instead.
Ultimate Redemption is really cool, though I think it is too expansive imo. Hard to judge, but I don't expect that big of a board, even if you manage to run minions that are much bigger than your opponents.
Wailor
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I like Booby Trap Project. It might not be much of an advantage, but Hunter has secret synergies that this could fit into decks.
I think Dynamo Project looks underpowered compared to Mana Burn. 1 more for your opponent in exchange for 3 overload doesn't sound like a good deal.
Double Agent has nice flavor. The randomness factor might be better if it put in a random rogue secret, so both secrets have a similar value.
cydonianknight
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Brightspark Engineer's wording is quite clunky, so it reads weird even if its not supposed to be complicated. Something like this might work: "Battlecry: Each player draws a card (draws mechs if possible)."
Chaotic Notetaker is very nice and flavorful. Could be annoying to face, but I guess that's part of the charm.
Karmin
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I'm not sure I quite understand the effect. Do both players draw a card, then get a copy of the card the other player drew, so they end up "drawing" 2 cards each?
h0lysaTan
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It's a good stalling tool, but it could also backfire pretty badly as it could prevent you from damaging your opponent without killing yourself. Not sure if it's consistent enough for decks to run.
anchorm4n
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If you're keeping the RR watermark, I would make it discard lowest-cost cards because that's how discard worked in that expansion, and it would lessen the saltiness factor if both players could anticipate what would get discarded.
ChickyChick
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Talon King Terokk could be played as a Twisting Nether with a 7/7 body, so I think that its too strong.
I like Personality Thief's design, but I don't see the connection between the flavor and the effect.
I like Balance Keeper as well. The effect might seem inconsequential, but I could see druid taking advantage of it in a tempo deck.
TheHoax91
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Interesting idea, but this will probably end up being win more in practice. If your opponent ends up not using their mana, they're falling behind in tempo and are in trouble anyways.
Shadow Conjuerer can clone anything for yourself, but your opponent gets a copy of it too!
Fair Student Cincaria is intended to replace Star Student Stelina, because that card is not very good. She is not the best at keeping your hand safe as well, but maybe it can work in your favor by helping to trigger your outcast effects or removing a card that your opponent recently drew. Maybe this could be a warlock card as well.
If you haven't submitted already, I would double check to see if your secret fits into a spell school before submitting. I've seen quite a few submssions that fit clearly into a spell school but don't have any.
Ok, first ideas.
Caria Felsoul was given the Aldrachi Warblades by Kil'jaeden in lore, so why not have her teach your hero its ability? In a highlander deck, there isn't enough consistency to be very aggressive or to use combos, so the focus is on survivability to help outvalue the opponent.
Anduin Lothar can help warrior close out a game and find tools that they need to compsensate for the lack of card consistency.
Feedback:
Only a little over 2 hours left to submit!
I think I like the flavor of Living Bomb over Grasp of Darkness. I can imagine the minion exploding in a ball of flames :0
Maybe a little overtuned, but where's what I have for now.
Good luck to all finalists!
I do have a question though, why are there ten finalists for this week when there's usually eight? Was there a three-way tie for eighth place?
Good luck, everyone!
A little bit more feedback:
Barrens Black Drake is not bad, but I agree with demonxz95 that it is not very powerful.
As for Hungry Crocolisk, triggering frenzy is a conditional effect, unlike battlecry and deathrattle. Having a conditional effect on top of it makes this hard to use. I believe that frenzy effects should work in a vacuum, barring any situations such as empty boards or hands. That's why I made the card I added overload 1 to the card I submitted, to make the frenzy worth something without having to run other overload cards.
Explore the Barrens is very nice. Like a studies card, but instead of the discount, it guarantees value on the board
Is this more balanced? I made it a 4/4 but overload 1 so the frenzy effect is not so easily guaranteed in the early game.
I kinda wish we had the mini-set watermark, as that what's I'm imaging these cards to be in. Also, frenzy seems narrower than spellburst, as I'm finding it more difficult to come up with compelling designs.
The numbers might need some adjusting, but I'm happy with the effect at least. Which art do you think is better?
Early feedback:
Could this work? He might be big for a 1/4.
Congrats to FenrirWulf :)
You have around 4 hours left to submit!
It's late, but I wasn't going to particpate this week at first, because I don't have much experience with LoR or with LoL in general. I played LoR a few months back and just couldn't get into it for some reason.
Anyways, I came up with this. Like Cannonmaster Smythe, but for the board. I provided an example with Possessed Villager if your have one. Is it too slow for zoo, where this would best fit in? It could also be used as a general value/deathrattle synergy card.
You all have 21 hours left if you want to submit a card!
I found the art here: ArtStation - FanArt Festival hearthstone, Arina Tarasova
@Demonxz95 - I'm a fan of Saint of Order. It's admittedly very similar to Armor Vendor, but control decks definitely need more of those to combat aggression and even have a chance to succeed in the meta.
Here is my feedback.
Demonxz95
linkblade91
Ultimate Redemption is really cool, though I think it is too expansive imo. Hard to judge, but I don't expect that big of a board, even if you manage to run minions that are much bigger than your opponents.
Wailor
I think Dynamo Project looks underpowered compared to Mana Burn. 1 more for your opponent in exchange for 3 overload doesn't sound like a good deal.
Double Agent has nice flavor. The randomness factor might be better if it put in a random rogue secret, so both secrets have a similar value.
cydonianknight
Chaotic Notetaker is very nice and flavorful. Could be annoying to face, but I guess that's part of the charm.
Karmin
h0lysaTan
anchorm4n
ChickyChick
I like Personality Thief's design, but I don't see the connection between the flavor and the effect.
I like Balance Keeper as well. The effect might seem inconsequential, but I could see druid taking advantage of it in a tempo deck.
TheHoax91
First two ideas im puttiing forward:
Shadow Conjuerer can clone anything for yourself, but your opponent gets a copy of it too!
Fair Student Cincaria is intended to replace Star Student Stelina, because that card is not very good. She is not the best at keeping your hand safe as well, but maybe it can work in your favor by helping to trigger your outcast effects or removing a card that your opponent recently drew. Maybe this could be a warlock card as well.
Congrats to demonxz95!
First ideas. I might come with something else later.
Thanks Wailor!
You have a little bit over 24 hours to submit!
If you haven't submitted already, I would double check to see if your secret fits into a spell school before submitting. I've seen quite a few submssions that fit clearly into a spell school but don't have any.