A decent enemy only volcanic potion and the card has fair stats. I can't seem to think of a good deck to put this in but it will definitely be included for removal purposes.
Pretty nice for getting more spells in hand but on the contrary finding garbage spells will make you second this..but you can potentially get 2 secrets out of this during turn 8.
low cost for decent stat and positive battlecry. definitely useful in libram decks. other than that it is useless in other pally decks.
card draw with buff seems balanced. Will probably be good with Lady Liadrin deck which will let you buff minion and cycle your deck.
a nice equality with a weapon but unless cost reduced by truthseeker this is going to be expensive to play. maybe find some spot in OTK pally.
nice mini board control for aggro murloc decks..but can be easily removed. feels like a filler for the murloc meta in pally.
combo with truthseeker this is a freebie so combined with Lady Liadrin this is going to be an op explorer's hat.
This seems like a nice card for pure pally deck. Works well with Lady Liadrin to get all of the spells back too.
Decent weapon for free card generation but once again..never had good experience with free random murlocs..tinyfin nightmare still haunts me.
Pretty decent card for recovery and taunt minion. But with DH able to skip over taunt this can be easily countered.
feels like a pretty weak prime..never really liked the random murloc effect because i usually get tinyfin..
Pretty nice for control pally as it can generate cards for you. Seems like a pretty staple card in that type of deck.
Drawing is nice but the card is meh..3/1 is easily removed so its basically just letting you draw spells..
Ya spell mage confirmed..this will just make spell mage even more op. 3 mana Apexis Blast or 8 mana Pyro..you name the restXD
Pretty nice secret to add a bit more of trickyness on crippling your oppponent's play.
Very nice value for spell mage. It seems there will be some spell mage meta soon.
A decent enemy only volcanic potion and the card has fair stats. I can't seem to think of a good deck to put this in but it will definitely be included for removal purposes.
8 mana for 6/12 and disable a minion. A bit slow but has potential in spell mage decks as this will allow you to generate some free minions.
Pretty nice for getting more spells in hand but on the contrary finding garbage spells will make you second this..but you can potentially get 2 secrets out of this during turn 8.
Pretty strong spell mage card. mini pyro with a kick. still this does not beat the RNG mage cards that I am anticipating.
Pretty nice if you are fishing for that fireball or frost bolt during late game..other than that..don't see much use in early game.
RNG card that can make or break your game. imagine getting Box from the 5 random spells..mind blownXD