for a purpose of a dragon and big minion + a bonus card it is good..but at turn 5 I believe there are other better cards to play instead of this one that gives you a card..we'll see how everyone plays around this once it is out..
ya..only thing good about this card is that it is a dragon..other than that the stat and effects are useless..won't be seeing this except the dust button..
pretty insane considering the possibility of ruining someone's dragon combos but on a chance of ruining your own as well..might see some play in this..
random pirate at low cost sounds nice..but there isn't really any game breaking pirate cards that you can get to turn the table..but for a pirate deck this is pretty good.
the ability is cool..but i can only see this countering frost nova..or blizzard IF the minions can survive..
pretty strong for mech decks..4/4 rush but i believe there are other stronger rush cards that are less dependent on having a condition..
nice 3 drop..fair cost for the stats..very strong in arena..standard not so much.
blackwing corruptor with weaker stats..may see some use but for now I don't see how this can be effective enough to be included.
too inconsistent and field dependent for this to work..even with all the upcoming dragon meta decks this is pretty slow..won't be included in my deck.
insane card for treant druid you can basically get free draws with many different methods..easily included in the treant deck.
another arena filler card that will only see day light in arena..sad to see this is always required in each expansion
looks like a filler card for the expansion..nothing about this card seems exceptional to be utilized in decks..it will be arena only..
buffed up faerie dragon..except faerie was good for a turn 2 quick play..why would you turn 4 play this..
for a purpose of a dragon and big minion + a bonus card it is good..but at turn 5 I believe there are other better cards to play instead of this one that gives you a card..we'll see how everyone plays around this once it is out..
ya..only thing good about this card is that it is a dragon..other than that the stat and effects are useless..won't be seeing this except the dust button..
ya..lets jsut keep this in the dust pan..similar to a lot of neutral cards this won't have any play..
definitely good for pirate war..wonder if it keeps the stats of the destroyed weapon..if it does it would be insane..
pretty insane considering the possibility of ruining someone's dragon combos but on a chance of ruining your own as well..might see some play in this..
If I want my opponent's hero power..I would just play that hero..why would I use this for any reason..
a bit costly for 2 murlocs..imagine getting two tiny fins..you would smash your face on the keyboard..
random pirate at low cost sounds nice..but there isn't really any game breaking pirate cards that you can get to turn the table..but for a pirate deck this is pretty good.
WAY TOO COSTLY for invoking and aoe dmag..you're better off using the weapon to invoke..this is uselss
nice and cheap for invoking war. can be used early to avoid late game turn skips..
pirate war's exclusive ship's canon! let's hope the cancerous pirate war doesn't make a come back..