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SavageDrago

Joined 05/07/2020 Achieve Points 300 Posts 150

SavageDrago's Comments

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Right stats for it's cost, turns Rapid Fire into double, almost free Assassinate. Too bad thats pretty much it. You need to be cornered to combo it on Explosive Trap and any half smart player will remove Professor Slate first. Everything else is just subpar, so I guess this one lacks the tools to perform right now.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    4 damage will remove most of bodies around 4-5 cost, and Mage can always ping. The spill over is situational. But for (1) more you get hard hitter, face blaster Fireball, and even it isn't run much right now. 

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Any of the 3 (mini Huffer, mini Leokk or mini Misha) is so worth for (1). Any aggro or midrange would run 2 copies of this card if given the chance. The demon tag is worthless to Hunter but still a bonus to DH. This is a premium card.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    You can always curve 1-2-3 out of this, and it's a somewhat passable topdeck as 2 cards for 1. But random is always a liability, even in HS. I would run it only if I absolutely need some early minions but, for whatever reason, don't wanna minions cards in the deck.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    If aggro becomes the boogeyman of the next meta, this will see a lot of play. Premium stats, taunt, and a good chunk of heal is enough to stop even the fastest decks on it's tracks. Think of a better Rotten Applebaum.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    A little overcosted for DH plans, but the make or break is the soul frag synergy. If this strategy is a thing, this will be used, if not, it's just a random weapon in a class that doesn't need it at the moment.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Evolve fodder with a panic buttom for rush. Druid can Savage Roar the turn after, if the bodies stick. Solid card for existing strats.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Can be a mini board clear with anything cheap early on, or make sure any decent sized sweeper deletes the whole board, maybe even leaving him behind. Not flashy, but useful for sure. Not all commons need to be trashy pack fillers.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    This will be soooooooo easy to play discounted. I expect this alone will spawn some sort of masochist Lock, Priest or both, akin to how Mountain Giant created OG Handlock.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Could be overload (10) and still see play in some OTK deck. Hell, could be "lose the game" when your turns ends" and still be playable. Not that I'm against it, but this is exactly the kind of card that makes the non interactive games Blizz wants to avoid so much. Or anyone thinks we are only casting Druid of the Claw on turn 3 with this?

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    2 soul frags are the minimum to make this relevant. Even if you use only the soul frags spells, shouldn't be hard to pull this off. Nice card all in all.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Sure it's fun to play opponent's hand and toss his junk around. But would you allow him the same? Good against decks with very few win cons, as long you have many yourself (or an entire crap deck). Nice to see Blizz experimenting with new conceps, but many of these aren't quite as great when made real.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    I would say unplayable right of the bat, but Druid time and time again made crap like this works when properly ramped. Blizz said they want to keep ramp in check, but we know the way the cookie crumbles.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    I think big buffs and little buffs won't mix up nicely in this set. This is good tempo e certain 2 for 1. Late in the game is a win more if have the board or just plain bad whitout haste or charge.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    3 damage to the board may not totally clear it most of the time, but against aggro or midrange you just healed back to full or close to it. 

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Could just call it twinminion. I tend to find these "deathrattle: summon almost the same minion again" kinda boring. This time it goes in hand, but still.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    If you can reliably spellburst it, its overstated for the cost. The dragon tag always help. Not game breaking, but possible in some standard decks. Bad topdeck however.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Too slow, too dumb, too boring. Pack filler.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    For when you're just an Eviscerate away from lethal. Or if Galakrond refuses to show up. If you use a single card, you break even. 2+ is profit, 4 or 5 is absurd for (1). One of the best in the set.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    APM Mage or Priest will try this. Will it work? Probably not, but people will blame slow animations anyway.

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