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SavageDrago

Joined 05/07/2020 Achieve Points 300 Posts 150

SavageDrago's Comments

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Targeted removal is not what it used to be anymore. You either fight with bodies for the board, or just clean the whole thing up with a spell. And zoolock is always too tight for understated minions without great sinergy.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Mage can discover its own spells just fine. Rogue on the other hand could use a Fireball or Frostbolt once in a while...

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    For every 7 Lightning Bolt streak on turn 10, you will see a billion Totemic Might, so keep your expectations low. Aggro can fish for 2+ burn around turn 6 (if you aim at 1 burn only, better just run that burn), Control (if it exists) can nab a board sweeper or taunt maker around 8. All in all, It's a fair deal. Weird artwork for a shammy card however.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Mage minion in disguise. Shaman could use it too, but we know the spell quality divergence between those classes.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    The way Spell Damage minions are been pushed, this can draw at least 2 for (1), wich is fine. If Blizz keep supporting the theme, we may see it drawing 4+ by the end of the rotation.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Double unbuffed Mana Wyrm on turn 5 does very little for board control. Unless you wanna wait another turn and spellburst at the same time, but you sould be slamming much bigger things on the board by turn 6 or 7. But you can Coin! And Sorcerer's Apprentice! And this and that! Keep dreaming...

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    The foundations for a cassino Shaman? Why let Mage have all the (un)fun?

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Barely playable even whitout soul frags, but it goes against a aggro/tempo strategy that soul frags decks would like to push. I think it will be tried and ditched shortly, leaving soul frag decks a piece too short. 

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Do we have enough Soul Frag enablers to keep this consistent? I don't think so, but maybe we are not too far from it either, and we are used to RNG by now, right? Right? Oh boy...

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Can do a nice inpersonation of Kingsbane (sans Lifesteal) with the other tools the archtype is getting in this set. Worth trying at least.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    These "when friendly minions dies" needs to be understated to keep the cost fair. Problem is, too many times games are in topdeck mode and these cards suck hard. This is no exception.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Alleycat saw play, this one will too. And we have some hand/board buff this time around with Shan'do Wildclaw and that cute infestation thing.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Used to love discovery mechanic, but I'm kinda fed up with it to be honest. Seems to stiffle creativity too much, just thrown "discovery this or that" and you're done. Such a shame.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Unless buff Paladin and/or Priest are taking the meta by storm, this one will wait in the bench. Forever.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Cool idea the "remember" thing, but the application is lackluster, even with baseline stats for its cost.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Enrage Warrior has been a thing for a while, so this will fit. Enrage Paladin on the other hand...

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Drop a lot of minions, give them rush and clear the board. Or use a board clear and save 3 or 4 cards. Your call.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    The effect is relevant enough to be playable in Standard. Barely.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Because Mage were running out of ideas to discover spells, let's try this.

  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 3 years, 9 months ago

    Nice against cassino Mage. But then again, by the time you get all those sweet spells, you're dead or very close to. And no [Hearthstone Card (Sorcere's Apprentice) Not Found] to you, filthy Rogue! Unless you copy one too...

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