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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    I do not like what this implies.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Top tier card if any of the revealed weapons are an indication of their powerlevel. YOu want these in hand as fast as possible and he gets you there.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Funny idea, but too inconsistent to do anything. There'S a reason not to run certain spells.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Probably too slow for most decks, although I could see it in Enrage Warrior considering they can make use of 0-attack minions better than most classes.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Could be really powerful in a handbuff deck, but it remains to be seen how viable those decks will be. Perhaps DK likes it.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Sounds like a bit too much of a meme. THe discruption is good, but the fact that it can backfire hard and that you won't get more than one turn out of it makes it unreliable.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Why did they make it this expensive? Could have been fine at 3-mana.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Probably a really good Arena card

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Seems weirdly expensive for such a mediocre effect. It's like a worse Tunnel Blaster unless you really value the Beast tag.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Potentially good with  handbuffs but that's about it. I don't think it's a viable anti-aggro tool

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Too slow. Giving your opponent a free minion is rarely good and even with all the new weapons there'S nothing worth highrolling into

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Too gimmicky. We have so many better draw options these days (unless you want to tutor a specific 2-drop)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Objectively worse Incorporeal Corporal in just about every way.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Top tier reference, mediocre card otherwise. Might enable some fun combos that previously weren't possible for a lot of decks (like Brann + 8-mana cards, although Brann will rotate).

    Won't be relevant though, 11-mana is too slow for any class that isn't Druid and I doubt Death Beetle will be that good of a win condition.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    This feels kinda busted. Like Drek'thar with no deckbuilding restriction.

    Think about it. You play it on turn 4. It'S a 5/4. If your opponent doesn't kill it you can just go face or trade and get something back. If they do kill it you immediately get stats. If they try to counter it by playing the bots you just fucked up their curve in a pretty bad way.

    The only scenario where this is bad is when your opponent had nothing better to do than playing the bots anyways, but how often does that happen?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Feels a bit overrated. Sure, you can sidedeck now, but you also have to pay 4-mana to do it.

    Can't run Weapon tech with it because that's too expensive. Probably only good as a counter to lategame strategies.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Bad meme, might break Wild but will probably just end up being banned there.

    I don't get why we have to do this again when Togwaggle already did.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Maybe good if you occasionally discover it, but I doubt you can realistically play this in an actual deck built around it.

    I would play it in Paladin, but someone thought making the Purator and Pure Paladin-only card was a good idea.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Solid baseline for a self-damage deck, but I'm kinda bored of just play slightly overstatted cards that happen to also hurt me in exchange.

    The Demon Seed was the most interesting they ever did with Suicidelock and I don't think we're getting anything close to that here.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year, 1 month ago

    Alright, but would be better if it also had Taunt. Just seems very easy to play around and I doubt that Control-Curselock becomes viable all of a sudden, so no idea where this would even fit into.

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