It's a very curious direction I wouldn't have thought of. ;) And hey, any deck that finds a place for poor not appreciated Professor Slate and Vereesa Windrunner does stand out.
Given warrior buckets, I find that it's fairly easy to actually end up with too many weapons. And having multiples in hand can be pretty bad. Using them to clear the board means taking a lot of face damage while not progressing with getting the opponent's health lower. For me it was always more about surviving long enough to be able to pull off enraged Grom finishes, as people could really pressure you.
Oh, I thought it actually wouldn't work with the hero power. The tokens summoned have actual rush? I'd assumed it was more like the Bees druid card. Neth is kind of slow but is also a huge bomb easily boosted by all those tokens dying, so I do like the inclusion. Fun matters!
Think Nitro is a nice fit, but Upgrade feels a bit too weak in general. I also can't imagine going in without Brawl, as sometimes it's the only out if somebody highrolls into a huge threatening board.
I like where you are going with it. Cult Master definitely belongs; I would look at cutting Chaos Strike and Haunted Creeper primarily, then there are a few more considerations. Dire Wolf could prove to be more versatile than Parade Leader. Can't visualize all potential cards off the top of my head.
I can certainly see that, that's why I think the rankings are fluid. Surprisingly enough I kept running into Priests with Mind Tether at 7-8 wins and above lately. Not something I would've expected. I've seen Paladins do pretty well, but then early Royal Greatsword often makes or breaks the game for most builds.
There have been a few more decent community decks since, and I have also stumbled upon a 12 Win Paladin (pre Greatsword buff even). So credit where credit is due: Reddit thread. Should be interesting to try to replicate.
But it's very strange of them to act like nothing has ever happened and not even address that officially in this announcement. That'll only cause some more confusion.
Nicely done! It's still a rare feat to hit 12 wins, to be sure. I imagine Discard Lock is still holding up just as well, but it's great we have another choice to go for.
Oh wow, that is quite a clone army. It's an interesting concept with Corrupt cards, the only thing about Dark Inquisitor Xanesh that made me hesitant to try both in Duels and Constructed were the times when it's at the bottom of your deck with no way to tutor it. Knowing my luck, could be pretty often.
Thanks for putting in the effort! I thought there were already a lot of fine points you touched upon there, definitely invaluable for folks looking for more options.
I'm in the same situation on EU and not on mobile, except I can't recall whether I saw it briefly and it was gone by the next login, or just never really there. I know I have it active in two other regions. Another lovely bug that we have to report...
It's a very curious direction I wouldn't have thought of. ;) And hey, any deck that finds a place for poor not appreciated Professor Slate and Vereesa Windrunner does stand out.
Ahh, the Mecha'thun shenanigans... gotta love that.
Well put. The old one is so detailed with a crisp color palette, I'm not surprised the comparisons aren't too favorable for the new Vol'jin.
Apparently that's what the Classic mode is going to count as, after all.
Hah, funny you should say that just as TeamAmerica got his 12 wins with that exact combo. I do wonder how it might do without those.
Given warrior buckets, I find that it's fairly easy to actually end up with too many weapons. And having multiples in hand can be pretty bad. Using them to clear the board means taking a lot of face damage while not progressing with getting the opponent's health lower. For me it was always more about surviving long enough to be able to pull off enraged Grom finishes, as people could really pressure you.
Oh, I thought it actually wouldn't work with the hero power. The tokens summoned have actual rush? I'd assumed it was more like the Bees druid card.
Neth is kind of slow but is also a huge bomb easily boosted by all those tokens dying, so I do like the inclusion. Fun matters!
Think Nitro is a nice fit, but Upgrade feels a bit too weak in general. I also can't imagine going in without Brawl, as sometimes it's the only out if somebody highrolls into a huge threatening board.
I like where you are going with it. Cult Master definitely belongs; I would look at cutting Chaos Strike and Haunted Creeper primarily, then there are a few more considerations. Dire Wolf could prove to be more versatile than Parade Leader. Can't visualize all potential cards off the top of my head.
I can certainly see that, that's why I think the rankings are fluid. Surprisingly enough I kept running into Priests with Mind Tether at 7-8 wins and above lately. Not something I would've expected. I've seen Paladins do pretty well, but then early Royal Greatsword often makes or breaks the game for most builds.
There have been a few more decent community decks since, and I have also stumbled upon a 12 Win Paladin (pre Greatsword buff even). So credit where credit is due: Reddit thread. Should be interesting to try to replicate.
Most likely. We covered that here: https://outof.cards/hearthstone/2574-missing-legendary-quests-you-are-not-alone-the-lunar-new-year-questline-went-live-early
But it's very strange of them to act like nothing has ever happened and not even address that officially in this announcement. That'll only cause some more confusion.
Only if they have more holes in their code. :P
I can't help but read that in a sarcastic tone. But on the off chance you were being genuine, that's some rare enthusiasm.
Alas, I always seem to wait with ladder climbing until the final moments... and then miss out not only on the ranks, but also an occasional quest.
Nicely done! It's still a rare feat to hit 12 wins, to be sure. I imagine Discard Lock is still holding up just as well, but it's great we have another choice to go for.
Oh wow, that is quite a clone army. It's an interesting concept with Corrupt cards, the only thing about Dark Inquisitor Xanesh that made me hesitant to try both in Duels and Constructed were the times when it's at the bottom of your deck with no way to tutor it. Knowing my luck, could be pretty often.
Thanks for putting in the effort! I thought there were already a lot of fine points you touched upon there, definitely invaluable for folks looking for more options.
Yep, they usually tend to hibernate for 2,5 days come Friday afternoon.
I'm in the same situation on EU and not on mobile, except I can't recall whether I saw it briefly and it was gone by the next login, or just never really there. I know I have it active in two other regions. Another lovely bug that we have to report...