Finally, thats super great. This can push priest, only bad thing - 15 hp heal it's not so easy, i know, if you playing vs aggro it's auto complete, you just surviving and quest doing itself. But vs some decks, you all game in full hp and can't heal even minions. Without it, you just waste 1 card in your starting hand. Another important thing - what type of deck wants, no, can use this quest, i think, it's something midrange, coz, if we talking about super late game where war has 3-5 omega devastators, rush and clear you anyways. But if it's something like conjurer mage we can constantly treating him with stupidly broken minions like 8-12 taunt mech for 5+2 for hero power and killing him.
Now, i know what leg i will insta craft after 1st packs opens. Maybe, it will not enough and priest will suck again, but it has potential. Also it has synergy with inner fire that's mean possible to combine.
Ok, i m not fair for Bliz, but only 1 Madam Lazul was their support. In this Expansion - zero support for steal priest and this deck is bad and really need something, but how said above - Moorabi was mistake too with freeze Sham archtype, forget about it, poor priest with dead core mechanic.
Also about Drakonid Operative, he was broken not coz of copy mechanic, coz of - it's 100% vanila card with super extra.
Taunt is bad, worse than Applebaum. Priest minion pretty good, but priest need identity, or deck, or something where this can be used, in inner fire deck (only 1 possible win condition for priest now) it s useless card. Waiting for quest and 3 more cards.
If quest not crazy af, only inner fire priest will be in the meta and he will be tier 3 max.
For 10 mana it s bad. I know, very strong effect in the right deck, but it s random minions and possible be very bad. But with Jepetto, or lens it s so strong. Can be used in Shaman too, coz he has a lot of surviving tools, but loosing in value vs War. This can outvalued any control war, remember Shaderwock and Hagatha with a lot of spells in hand
Cool reveal, better than Blizz reveals, like always.
Ok mage secret, and not bad leg. I think rush is must have, coz without it, it s really weak turn even on the empty board. But pretty solid with rush and will be on the board after clear and can protect you. Great card, worse than Zilliax, but still good.
Not so many cards who enjoyed me. For now, maybe Blizz keep something special for the last stream.
But for now, Anka looks very interesting. Mecha'Thun will return and dr rogue too, i wanted to try this, ofc it will be bad, coz all interesting is bad in win rates.
you are not totally right, i m not telling you both right or both wrong, but card really not good as you said and not bad as he said. In real world your Opp will clear most officient way and you can't get buffs in early game. That's mean no +1+1 and it's just bad stats minion. Yes, you you're ahead and board is yours it's really hard clear you officient and something will survive and you get your 4-5 stats value, but we have really big problem - it's priest, he is bad in staying in the game in early game,
I think, this can play in standart, but need some help like buffing attack somehow like direwolf alpha or something like 2-2 girl who buffs board every turn. But without some other broken early game 1-3 drops it's shity card, coz 1 attack today it's only possible for 1 drops.
pfff, another card for inner fire priest, pls, give us something different to close games, it's so borring, they are hofed 1 closer and give us nothing only support for borring inner fire. I think, i will still dodge priest in standart, ok ok, i ll wait quest, maybe they give us win condition there.
I understand, you trying find something familiar in pala, but no. It's not a truesilver not even close. I don't want tell you, why it's not. It's more close to 4-2 panther or 5-5 tiger, but with kind of bubble. Pretty bad card but sticky, bad for quest too, coz it's weak turn 5 play and weak more later. But really good arena card.
really hard for real game. Yes, possible for rogue but still bad, coz you need 7 minions in hand and it's not even lethal when you used this combo. Still, meme card like 0-5 obelisk.
She can be good in two types of decks. 1st - dr rogue with Mechanical whelp and 5 mana trigger your dr minion twice plus mechs, Gral not bad too for another value, but, i think, can be good without it. Ofc waiting another dr minions.
2nd - mecha'thun, very strong with myra's element and a lot of cheap rogue spells. Bad thing - a lot of counters like Hecklebot or unseen saboteur and ofc, like always for rogue - no heal, bad board clears and no vanish too.
Low value in golden, not even minion, not gives other golden cards etc. Bad golden craft even for golden crafters:D
Finally, thats super great. This can push priest, only bad thing - 15 hp heal it's not so easy, i know, if you playing vs aggro it's auto complete, you just surviving and quest doing itself. But vs some decks, you all game in full hp and can't heal even minions. Without it, you just waste 1 card in your starting hand. Another important thing - what type of deck wants, no, can use this quest, i think, it's something midrange, coz, if we talking about super late game where war has 3-5 omega devastators, rush and clear you anyways. But if it's something like conjurer mage we can constantly treating him with stupidly broken minions like 8-12 taunt mech for 5+2 for hero power and killing him.
Now, i know what leg i will insta craft after 1st packs opens. Maybe, it will not enough and priest will suck again, but it has potential. Also it has synergy with inner fire that's mean possible to combine.
Ok, i m not fair for Bliz, but only 1 Madam Lazul was their support. In this Expansion - zero support for steal priest and this deck is bad and really need something, but how said above - Moorabi was mistake too with freeze Sham archtype, forget about it, poor priest with dead core mechanic.
Also about Drakonid Operative, he was broken not coz of copy mechanic, coz of - it's 100% vanila card with super extra.
Taunt is bad, worse than Applebaum. Priest minion pretty good, but priest need identity, or deck, or something where this can be used, in inner fire deck (only 1 possible win condition for priest now) it s useless card. Waiting for quest and 3 more cards.
If quest not crazy af, only inner fire priest will be in the meta and he will be tier 3 max.
I got golden Talanji, still no support for this archtype, nicely done Blizz.
For 10 mana it s bad. I know, very strong effect in the right deck, but it s random minions and possible be very bad. But with Jepetto, or lens it s so strong. Can be used in Shaman too, coz he has a lot of surviving tools, but loosing in value vs War. This can outvalued any control war, remember Shaderwock and Hagatha with a lot of spells in hand
Cool reveal, better than Blizz reveals, like always.
Ok mage secret, and not bad leg. I think rush is must have, coz without it, it s really weak turn even on the empty board. But pretty solid with rush and will be on the board after clear and can protect you. Great card, worse than Zilliax, but still good.
I m sorry, but no. Noone played vaporize ever.
And? Warlock was 2nd best lackey generator. Pretty obvious they are trying push zoo lock to tier 1 deck with this lackeys.
Not so many cards who enjoyed me. For now, maybe Blizz keep something special for the last stream.
But for now, Anka looks very interesting. Mecha'Thun will return and dr rogue too, i wanted to try this, ofc it will be bad, coz all interesting is bad in win rates.
Another OP removal for War, well played. and another great conjurers calling minion for mage and they are using sea giant today, nice, Blizz.
you are not totally right, i m not telling you both right or both wrong, but card really not good as you said and not bad as he said. In real world your Opp will clear most officient way and you can't get buffs in early game. That's mean no +1+1 and it's just bad stats minion. Yes, you you're ahead and board is yours it's really hard clear you officient and something will survive and you get your 4-5 stats value, but we have really big problem - it's priest, he is bad in staying in the game in early game,
I think, this can play in standart, but need some help like buffing attack somehow like direwolf alpha or something like 2-2 girl who buffs board every turn. But without some other broken early game 1-3 drops it's shity card, coz 1 attack today it's only possible for 1 drops.
Soooo cool art and name and ability, i don't know, but maybe she dies and give 1 of her kids like buff someone?:D
pfff, another card for inner fire priest, pls, give us something different to close games, it's so borring, they are hofed 1 closer and give us nothing only support for borring inner fire. I think, i will still dodge priest in standart, ok ok, i ll wait quest, maybe they give us win condition there.
I understand, you trying find something familiar in pala, but no. It's not a truesilver not even close. I don't want tell you, why it's not. It's more close to 4-2 panther or 5-5 tiger, but with kind of bubble. Pretty bad card but sticky, bad for quest too, coz it's weak turn 5 play and weak more later. But really good arena card.
really hard for real game. Yes, possible for rogue but still bad, coz you need 7 minions in hand and it's not even lethal when you used this combo. Still, meme card like 0-5 obelisk.
100% no it's token like The Ancient One or Thadius.
another wild card?
She can be good in two types of decks. 1st - dr rogue with Mechanical whelp and 5 mana trigger your dr minion twice plus mechs, Gral not bad too for another value, but, i think, can be good without it. Ofc waiting another dr minions.
2nd - mecha'thun, very strong with myra's element and a lot of cheap rogue spells. Bad thing - a lot of counters like Hecklebot or unseen saboteur and ofc, like always for rogue - no heal, bad board clears and no vanish too.
khm, i thought card draw it s hunt weakness, well played Blizzard.