Basically all what RavenSun has saidplus the fact that you should save your Devolve (which should be a two of in every shaman deck) for their Doomsayer if they're playing freeze mage so your board stays alive.
Because that would be broken. If you played two Galvanizer while you have SN1P-SN4P in hand then you'd be able to deal 20 damage from hand at 10 mana, as long as a single mech survives for a turn.
I'm genuinely surprised at those rogue stats, especially for pogo rogue. Maybe I just got lucky, maybe those lists aren't running double sap, or maybe my opponents have been playing the deck wrong, but to me it's felt like one of the easier matchups because of the lack of pressure from the pally and ease of dealing with their mid-game threats. It also helps that the deck doesn't have an answer to a stealthed Spirit of the Shark. By the time they can finally break their Mechano-Eggs you should have Pogo-hoppers that can fight toe-to-toe with Robosaurs.
Pogo rogue has always been a deck that's really popular, but pretty difficult to play. As such, its stats don't reflect its actual power, much like miracle priest. A lot of lesser players lower its actual win percentage.
These guys provide, by far, the best written articles on the most effective decks out there. If you want to see what the competition is running, and what counters them, check them out.
Why would I limit my experience to only one ninth of what the game has to offer? I never understood why people do this. Not in Hearthstone, not in Mobas, not in shooters...
I play whatever deck I enjoy, regardless of class.
Sylvanas should help your matchup against big priest. But that probably still doesn't make it winnable. Sneed is probably one of the only deathrattle cards that actually allows you to outvalue a control matchup.
I'd craft N'Zoth, the Corruptor first, as that's just a plain better Zul'jin in this deck. Zul'jin doesn't do a whole lot for you when you play him on turn 10. Replaying a random marked shot or two is far too inconsistent. All you'll really get out of Zul'jin is a Nine lives or two and maybe a secret and a single deadly shot. N'zoth provides much more value and a way bigger swing.
From my experience, Warrior mirror matches (bomb or control) often come down to when each player gets Dr.Boom on board, RNG of his Hero Power, and best use of Drone Delivery.
I have tried using different techniques of when to load my opponent up on bombs, but, to be honest, I'm not 100% sure it matters. Playing that way just gives them more time to build armor, and even if I stick them with every possible bomb, they just eat them.
I have also seen a lot more bomb warriors running Elysiana with the rise of control warrior, and the outcome again seems to fall on Dr. Boom. (and Ely's cards).
Yeah that was the one conclusion I was hoping I wouldn't have to draw from this. Bomb warrior seems like a fun deck to me but to have 14% of my games be decided on nothing more but the amount of times I get delivery drone and how good my Elysiana cards are versus my opponent's doesn't tickle my fancy.
I was hoping you would stay at hearthpwn... Did your first account (ThePlan or whatever) get banned already? That's got to be a record.
https://outof.cards/forums/out-of-cards/site-bug-report-support/545-are-decks-on-this-website-private
Can't have a prince party without Prince Liam though!
Basically all what RavenSun has said plus the fact that you should save your Devolve (which should be a two of in every shaman deck) for their Doomsayer if they're playing freeze mage so your board stays alive.
What would you call it then? It's too slow for aggro and too fast for control and it doesn't have an OTK or massive combo.
But do they beat big priest though?
Because that would be broken. If you played two Galvanizer while you have SN1P-SN4P in hand then you'd be able to deal 20 damage from hand at 10 mana, as long as a single mech survives for a turn.
Pogo rogue has always been a deck that's really popular, but pretty difficult to play. As such, its stats don't reflect its actual power, much like miracle priest. A lot of lesser players lower its actual win percentage.
https://hsreplay.net/archetypes/249/mech-paladin#tab=matchups
Shaman and mage are the best counters.
Warrior, bomb or control.
Token druid is the best counter against any and all hunters.
Zoolock in wild has many cheap options that don't require/include magic carpet. Have you looked at those as well?
We don't know if it's pretty good yet. It might still be vastly overshadowed by bomb hunter for all we know.
If you really want to craft it then I'm inclined to agree with OmarComing. Prismatic Lens should be your first craft.
https://www.vicioussyndicate.com/
These guys provide, by far, the best written articles on the most effective decks out there. If you want to see what the competition is running, and what counters them, check them out.
Why would I limit my experience to only one ninth of what the game has to offer? I never understood why people do this. Not in Hearthstone, not in Mobas, not in shooters...
I play whatever deck I enjoy, regardless of class.
Sylvanas should help your matchup against big priest. But that probably still doesn't make it winnable. Sneed is probably one of the only deathrattle cards that actually allows you to outvalue a control matchup.
I'd craft N'Zoth, the Corruptor first, as that's just a plain better Zul'jin in this deck. Zul'jin doesn't do a whole lot for you when you play him on turn 10. Replaying a random marked shot or two is far too inconsistent. All you'll really get out of Zul'jin is a Nine lives or two and maybe a secret and a single deadly shot. N'zoth provides much more value and a way bigger swing.
20 packs for 20 bucks plus a cardback and a hero? Pretty good deal, honestly.
You've played eight games with a deck and think it's tier 2? Alright then.
Yeah that was the one conclusion I was hoping I wouldn't have to draw from this. Bomb warrior seems like a fun deck to me but to have 14% of my games be decided on nothing more but the amount of times I get delivery drone and how good my Elysiana cards are versus my opponent's doesn't tickle my fancy.
Interesting. So he tries to play as aggressive as possible and get as many bombs shuffled in with Augmented Elekk I'm guessing?