Wailor: Flavor-wise, I like Hibernate the most, though it might be on the weak side. Same for Purging Flame, it could easily cost 2 and deal 4, since it's minion only (I would've said 1 and 3, but then it's just a better Holy Smite). Forest Fire seems fine, since it's in Druid.
linkblade91: Cool idea, but it might get out of hand with
Quote From Author
Lothraxion the Redeemed
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Demonxz95: It works with the flavor, not so much the mechanic (there's nothing shadow-y about it). Balance-wise, the card seems fine, since it leaves your hero kinda vulnerable.
R: Felocity is absolutely busted, and doesn't really fit rogue at all. Magifincent (Magnifincent would work better) is alright, though I can't really think of a burn-loc deck in shaman (though an OTK deck with it would work).
anchorm4n: This is incredibly weak, you need to cast 3 spells AND pay 4 mana? This could cost 6 and loose the spell cast requirement, though that might loose some flavor. Alternatively, you could make the card cost 3, maybe 2, but that's a stretch.
Hordaki: Seems balanced, even if I initially thought it might be overcosted.
Got a few ideas, but I like this one the best. Not 100% on the flavou, and might make the Overload cost 3. Also, a rare sight for my cards: a custom watermark :P
Feedback:
Wailor
Interesting idea, but it kinda shuts down the rest of the highlander archetype. I guess you could make a deck where you draw all your cards, then use this and Academic Espionage as a finisher, but at that point just use double Augmented Elekk.
linkblade91
Rush version: Pretty cool card, and a great upgrade for Galakrond and the Sparks decks.
Twice version: Not as overpowered as one might think, since making a Highlander Combo deck is easier said than done. Though I wouldn't make it a Battlecry, but a passive effect.
Attack version: My least favorite, personally.
grumpymonk
Caria: Seems a little too strong. Maybe you could make it a passive effect?
Anduin: Kinda boring, though I wouldn't say it's overpowered.
anchorm4n
Cool effect, and there's a few demons that could really benefit from this effect. I like it!
Demonxz95
I prefer the weapon, mainly the one that only draws (lest we forget Patches, the Pirate). I think a 1/2 statline is good enough.
Support for thief Rogue. It's basically Azalina Soulthief, but cheaper and way slower. You opponent can also react to it.
Feedback:
Wailor
I think Grim Fortune is a lot stronger than at first glance, since it leave you start with a clean slate, which is VERY strong. I like Smart Investment a lot more, card looks good.
TheHoax91
Hmm, don't like this one. It's either really broken, or absolutely useless.
linkblade91
Delayed Commencement with Rush instead of Taunt. I'd say it's pretty good.
grumpymonk
Shrink Ray was an ok card as far as I recall, so a delayed version that prevents your opponent from playing it would probably also see play.
Demonxz95
The wording implies that you replay all the cards you play the turn it activates, which is… none. If you meant 'that you played last turn', this is probably a bit strong, even if you only have 7 mana to work with. I'd say it should probably cost 4 or 5. Rez Priest would absolutely love this.
Neoguli
Love the effect, but not sure it's legal for the comp.
I think the Wildkin is more interesting, but I'm not sure 8 Armor is worth the complexity for this. If the Crocolisk's Battlecry doesn't trigger, its Frenzy does nothing.
Feedback (newest to oldest):
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anchorm4n: I like the first 2 versions of the cards flavour-wise, but I think the second one is more balanced. You should make the mama a 3/3, though.
grumpymonk: It's no 4 mana 7/7, but it's still a really good minion. I don't really see a world where this doesn't trigger it's frenzy the following turn, except when your opponent has no minion. I'd stat it as a 4/4, or make it 4 mana. I prefer the first art.
cydonianknight: Pretty great with the Rush, and fairly balance, sing as you can't usually gain more than 4 Attack.
linkblade91: I like the Hero. It has a place in both a Frenzy and Big archetype, making it very versatile. Edit: Your updated spell is also pretty good.
Wailor: Love the flavor on this one! Card seems good, but I'm not sure how many know Stealth cancels Taunt.
Demonxz95: Looks ok on paper, but there's a few interactions that may not be clear. I'm going to assume that cards that give your hero attack won't give you anything. And Hero Powers are still 'cards' in the eyes of the game. Some people might deduct points from it.
Updated the cards, now T-Hex has a passive effect that makes Heimer Immune.
Feedback:
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Demon: Between LeBlanc and Jinx, I prefer Jinx. Good payoff for Aggro that's not overly strong. Heck, you could probably get away with having her draw a card at the end of turn. Side-note: what's wrong with having our champs in existing expansions?
KANSAS: I think you're trying too much to recreate the LoR versions of the cards. Try to find something that's more flavorful, even if the effect is very different from the LoR one. Teemo and Naut are very bad cards to try to translate directly, since they have a lot of support cards that make them work.
Wailor: Of the 2, I prefer MF. The card is flavorful and the fact it triggers both sides of the board makes it balanced.
linkblade: Odd classes for Revival synergy. Druid has a precedent with Hadronox, but not much else. I know Lissandra is ice-cold and all, but I feel this would make more sense in *shudders* Preist.
NerdyMcNerd: Pretty much a simplified version of the LoR card. It works well, but it's probably going to be real crazy with all the generation HS has. I assume it won't gain a keyword it already has?
anchorm4n: I prefer Jarvan, a 6 mana 6/4 that deals 6 to a minion. The formatting on the card is weird, though. The Prime idea is also interesting. Not so sure about the BG one, since you use different art.
Got 2 ideas for Frost Warrior:
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Wailor: Flavor-wise, I like Hibernate the most, though it might be on the weak side. Same for Purging Flame, it could easily cost 2 and deal 4, since it's minion only (I would've said 1 and 3, but then it's just a better Holy Smite). Forest Fire seems fine, since it's in Druid.
linkblade91: Cool idea, but it might get out of hand with
.Demonxz95: It works with the flavor, not so much the mechanic (there's nothing shadow-y about it). Balance-wise, the card seems fine, since it leaves your hero kinda vulnerable.
R: Felocity is absolutely busted, and doesn't really fit rogue at all. Magifincent (Magnifincent would work better) is alright, though I can't really think of a burn-loc deck in shaman (though an OTK deck with it would work).
anchorm4n: This is incredibly weak, you need to cast 3 spells AND pay 4 mana? This could cost 6 and loose the spell cast requirement, though that might loose some flavor. Alternatively, you could make the card cost 3, maybe 2, but that's a stretch.
Hordaki: Seems balanced, even if I initially thought it might be overcosted.
Since this thread is here, might as well mention I've been using Postimg for a while now. Works pretty darn well.
Got a few ideas, but I like this one the best. Not 100% on the flavou, and might make the Overload cost 3. Also, a rare sight for my cards: a custom watermark :P
Feedback:
Twice version: Not as overpowered as one might think, since making a Highlander Combo deck is easier said than done. Though I wouldn't make it a Battlecry, but a passive effect.
Attack version: My least favorite, personally.
Anduin: Kinda boring, though I wouldn't say it's overpowered.
anchorm4n Uhm, I'm the one who made Copy Homework.
Jarvan IV: "May I have this Blade Dance?"
New idea:
Support for thief Rogue. It's basically Azalina Soulthief, but cheaper and way slower. You opponent can also react to it.
Feedback:
First idea:
Not super happy with the art, but I otherwise like how this one looks.
What's Blade Dance?
Right, they show it in the video. "You've summoned 12+ mana worth of landmarks"?
Ooh, the irony in that sentence!
Stun synergy. Wasn't expecting that.
The level-up wording is a little wonky. I assume it means 'You've spent 12+ mana on landmarks', right? Otherwise, card seems solid.
Edit: The level-up animation is a little... understated. The ground around this soldiers should be completely cracked.
Ok, according to this 45 minutes video on the cinematic, it's an Ionian thing that Noxus just uses as projectiles.
It's about time!
Got 2 ideas for this week:
I think the Wildkin is more interesting, but I'm not sure 8 Armor is worth the complexity for this. If the Crocolisk's Battlecry doesn't trigger, its Frenzy does nothing.
Feedback (newest to oldest):
anchorm4n: I like the first 2 versions of the cards flavour-wise, but I think the second one is more balanced. You should make the mama a 3/3, though.
grumpymonk: It's no 4 mana 7/7, but it's still a really good minion. I don't really see a world where this doesn't trigger it's frenzy the following turn, except when your opponent has no minion. I'd stat it as a 4/4, or make it 4 mana. I prefer the first art.
KANSAS: Great flavor on this one! I like it!
cydonianknight: Pretty great with the Rush, and fairly balance, sing as you can't usually gain more than 4 Attack.
linkblade91: I like the Hero. It has a place in both a Frenzy and Big archetype, making it very versatile. Edit: Your updated spell is also pretty good.
Wailor: Love the flavor on this one! Card seems good, but I'm not sure how many know Stealth cancels Taunt.
Demonxz95: Looks ok on paper, but there's a few interactions that may not be clear. I'm going to assume that cards that give your hero attack won't give you anything. And Hero Powers are still 'cards' in the eyes of the game. Some people might deduct points from it.
Man, can't wait to randomly generate Buried Sun DiskBADCARDNAME!
Guardians of the Galaxy? (or 'of the Globe' if you've watched Invincible)
Edit: Ok, there's also DotA
Not talking about Malphite. And that boulder looks anything but evil, more like a neutral face.
Cool, cool.
Why does the boulder 40 seconds in have a face?
You're welcome! Now that all the codes are out, there's hopefully going to be more content to talk about for the game.
Updated the cards, now T-Hex has a passive effect that makes Heimer Immune.
Feedback:
Demon: Between LeBlanc and Jinx, I prefer Jinx. Good payoff for Aggro that's not overly strong. Heck, you could probably get away with having her draw a card at the end of turn. Side-note: what's wrong with having our champs in existing expansions?
KANSAS: I think you're trying too much to recreate the LoR versions of the cards. Try to find something that's more flavorful, even if the effect is very different from the LoR one. Teemo and Naut are very bad cards to try to translate directly, since they have a lot of support cards that make them work.
Wailor: Of the 2, I prefer MF. The card is flavorful and the fact it triggers both sides of the board makes it balanced.
linkblade: Odd classes for Revival synergy. Druid has a precedent with Hadronox, but not much else. I know Lissandra is ice-cold and all, but I feel this would make more sense in *shudders* Preist.
NerdyMcNerd: Pretty much a simplified version of the LoR card. It works well, but it's probably going to be real crazy with all the generation HS has. I assume it won't gain a keyword it already has?
anchorm4n: I prefer Jarvan, a 6 mana 6/4 that deals 6 to a minion. The formatting on the card is weird, though. The Prime idea is also interesting. Not so sure about the BG one, since you use different art.