Okay, I'm back to give this idea a second pass (thanks for the input).
Decided to turn it into a battlecry, so I figured I'd bump up the power since it'll only effect one turn. Now it's much more potent, but you have to play it at the right moment to capitalize on it.
Would one of the mods let me know if this counts for this week's theme (since it doesn't actually give Spell Damage)?
Anyway, feedback time for anyone who hasn't submitted:
Show Spoiler
Demonxz95: Anti-Mage spell is a decent card, but I don't think it's unique enough to get high votes. Tarecgosa is interesting although the wording could be confusing. And don't use the rager. Don't do it.
Ekkeh: I like it, simple but interesting and the flavor fits. Could stand to be 5 Mana though, because coupled with a Frost Nova this guy could quickly become a low-cost Malygos.
grumpymonk: I'd go with the second artwork for Starstruck if you use it, although I'd go with Riptide.
KANSAS: Lowercase spells and I think that card's ready to submit.
MenacingBagel: Maybe make it so only your spells give spell damage instead of both players. A minion immune to any spell damage is pretty powerful (especially when it's not even a Legendary).
Cg8889: Switch 'affected' to 'improved' and italicize '(target enemies if possible)'.
BasilAnguis: If the Cleric already has Spell Damage, you should probably drop it's stats to 1/2 or make sure it can't affect itself.
Here's my initial idea (I'll have to find new art because someone already submitted a card with it). This guy has negative spell damage to weaken your opponent's spells. More of a tech card meant to help soften your opponent's board clears and other spells. Not sure if 1 less is effective enough or if I should up the cost and make it -2, but let me know what you think.
I'll try to come back tonight and leave some feedback.
Haven't had the best luck with my cards in the past few contests, hoping to turn it around soon. This week is definitely the most unique idea we've had yet, so it took me a while to find an idea I liked.
Xavius, Nightmare Lord is the Prime legendary that DH never got, and is meant to be a key piece in Demon decks for board clears since it can preserve your board if you build it right.
Feedback time:
Show Spoiler
Cg8889: You might have to shuffle an extra copy into your deck instead to avoid the infinite Mechwarper combos.
bigcums: Light Infusion could be worded better (maybe limit it to minions and "gain +1/+1 for each excess health". Light Burst should be higher since targeting a minion with full health is basically a double Flamestrike.
anchorm4n: I like the Protector, and I don't think putting it in Witchwood is much of a problem since Year of the Raven was when Treat support became a thing. But 5 Mana would definitely be more balanced.
KANSAS: I think the six Coins is pretty forced, I don't know if this idea will work for the competition.
CursedParrot: I think the Violet Spellshielder would be more readable if it used Overkill in some way. Maybe "If you Overkill a minion with a spell, gain Armor equal to the excess damage."
MenacingBagel: I think that works, just make sure to include a token of the Improvised Explosives when you submit.
BloodMefist: I'd go with the Corpse Explosion out of the three.
meisterz39: I like it, not much else to say about it.
MrRhapsody: I'd go with the family-friendly one since that's the direction Hearthstone is going in.
TheHoax91: Aldor Artificer is too simple, but I also think Felo'melorn might be too complicated.
Valor1204: Maybe it would read better if it only shifted once?
DestroyerR: Too much of a meme to be pulled off well.
Pokeniner: Is the damage randomly split? Because otherwise this should be at least 4 Mana.
grumpymonk: Bestow Faith works, but Keeper Remulos would break the entire game.
Demonxz95: I'd go with Soul Enchantress out of the two.
linkblade91: I like Plague Doctor the best of the two, I'm surprised they didn't bring back the Toxins before this.
@CursedParrot: It's not a bad idea, but I think the disappear effect is complicated enough not to bog it down with more text on the card. I think I'll just drop it down to 6 Mana, which will bring it in line with other destroy cards with a bonus effect like Unidentified Contract or Entomb. But thanks to everyone who's given feedback on this!
A problem with the wording I see is that I don't know if it triggers Deathrattles or not. Even if it did though, it still seems too powerful as it's basically an Assassinate attached to a large body.
It's supposed to work the same as The Amazing Reno, but on a single target. Would it work better as a spell?
Thanks for the input! I've come up with a couple alternate ideas for how to work it so it's not an automatic include.
I'm leaning towards the Mech requirement (or a mix of them if this is still too powerful), but let me know which one you like best.
Feedback time, round 2:
Show Spoiler
anchorm4n: I would say artwork 1 out of the three, but I would recommend finding artwork with the moon much more prominent.
Xarkkal: I like it, I would say flavorwise it definitely fits more into Mage than Shaman. I would also recommend changing the name to something like "Elegon, Mechanical Dragon" since otherwise I would think the Mech tag was a mistake.
CursedParrot: I think this Algalon is good, but maybe flip it to "awaken and recast them (targets enemies if possible)". I think it flows better this way, but if you don't it's not that big of a deal.
grumpymonk: Both cards are good (I prefer Star Auger) but both could use some wording changes. Lunar Wellspring should say "This spell gains triple bonus from Spell Damage" (and I think it should cost 2 mana) and Star Augur should say "draw your highest Cost playable card".
BloodMefist: Go with the (1) or less version.
Inconspicuosaurus: Maybe you could word it so it shuffles tokens into your deck and gives them any enchantments cast on Quanta.
Nirast: Does it affect your turn draw? If not maybe change it to "Draw effects" instead of "Card draw".
DestoyerR: Good effect and not too overpowered, I like it.
KANSAS: I still think healing friendly characters isn't as impressive as dealing damage to others, maybe double the healing on Obscuron.
TheHoax91: I'd go with the second Algalon out of the two.
A single-target version of The Amazing Reno's effect. Not sure if it should be Warrior or if it makes sense in Galakrond's Awakening, but I just really love this artwork.
Anyway, feedback time (and I haven't read any other feedback so sorry if any of this is repeated):
Show Spoiler
Wailor: Space-Time Rip is my favorite of the three, good flavor and could has interesting combo potential if you turn it on your own minions. Gravity Crash is good too. The Big Freeze doesn't really have the same space flavor, and the effect would be ridiculous for Freeze Mage.
CursedParrot: This would make a lot more sense as a Legendary minion (and if it was you could definitely give the minion a buff).
Inconspicuosaurus: You could probably bump that up to 7-9 Mana.
MrRhapsody: Comet Trip is probably the best of the three, but if you go with Solar Flare remember to change the text from 'have 50% chance' to 'have a 50% chance'.
Beatdoof: I like Touch the Stars more, but I'm trying to think if there's a better way to phrase it so it's clear it applies to all cards and not just the one you have there when you play it.
anchorm4n: Ebb and Flow is pretty wordy, and as we saw from the Worgen cards in Witchwood rotating effects aren't the most useful since you can't use them when you really need them. The Red Planet is better, but it needs to require a lot more damage than just that (at least 15-20).
BasilAnguis: I like the flavor of all three of the cards, but if I had to pick one I'd say Comet.
Pokeniner: I like Kirin Tor Astrologist the best of the three. I would say to capitalize the terrestrial for Nether-terrestrial (although that's just my preference). And I get that about the watermark of Extraterrestrial Arcane, but the voters probably won't unless they read the whole summary (and when you get to the finals you can't expect them to do that) so I'd change it to a custom watermark.
shaveyou: The artwork for Homemade Shuttle is better than Hunter's Moon flavor-wise, but Hunter's Moon is the better card (Shuttle just isn't that interesting).
BloodMefist: I'd go with Event Horizon. Color From Space could be way too swingy, and Algalon would need to have its wording reduced significantly.
MenacingBagel: Decent, but not the most interesting card (and if that's referring to Karazhan portals then it would either need to be from an earlier set or specify 'portal spells from the past'.
KANSAS: A good card, but Obscuron could use a more interesting effect.
Xarkkal: Summoning 4 high-statted effects would be a huge swing, I'd reduce it to just two (or three with the minion's costs scaled back).
Demonxz95: I like both of the cards, but I really like Celestial Crafter.
linkblade91: I think the flavor is there for Meteor Fall, but the artwork could be better. The 8-Mana Vindicaar works, but I'm not a fan of the 10-Mana version (in general I'm not a fan of destroy the enemy hero effects).
Sinth: I'd go with Dazzik or Bob (and I think you'd be fine leaving that artwork).
BananenParty: I like it, although change the wording on Trapped Room to "Put 5 random Secrets into the battlefield".
TheHoax91: Go with Isiset or Linzi, Zaraam seems really unfair since it's either a 10 mana 6/6 or an instant win just for knowing what cards your opponent has played.
meisters39: I like Cragtorr the most out of the three (but don't forget to make it a Battlecry).
Cg8889: I like Jolene the best of the group, although Kriziki is interesting too.
Nirast: Lord Marrowgar is good, but generally the ALL isn't capitalized unless it affects both sides of the board. Rikkar is too wordy for my tastes.
Here are my two ideas. Leaning toward Trans-Mrrgl-Fier, but let me know what you think (I also didn't set it to Uldum because Murlocs with Battlecry are pretty universal).
Feedback below the drop:
Show Spoiler
linkblade91: I would go with Horncaller out of the three, but Wraith Knight is pretty interesting too.
Pokeniner: I don't know, Carlos's combo would make the Uldum quest pathetically easy.
MrRhapsody: It's a good card for Jungle Giants, but doesn't really help for Untapped Potential.
Demonxz95: I like the design, although the reborn synergy isn't very obvious so that could affect your scores.
MenacingBagel: I like it, but capitalize Your and get rid of "this turn".
thepowrofcheese: It's functional, but not nearly interesting enough to get votes.
Conduit: I'd go with New Plan! or Murloc General (although switch 3 to 'three'.
Wailor: I like Darkspear Survivor the most out of the three. Chumsayer is way too powerful as a guaranteed 2-Mana board clear, and Recurring Thief is really wordy and not very clear ( "repeat offender" is probably the phrase you're looking for).
Okay, I'm back to give this idea a second pass (thanks for the input).
Decided to turn it into a battlecry, so I figured I'd bump up the power since it'll only effect one turn. Now it's much more potent, but you have to play it at the right moment to capitalize on it.
Would one of the mods let me know if this counts for this week's theme (since it doesn't actually give Spell Damage)?
Anyway, feedback time for anyone who hasn't submitted:
Demonxz95: Anti-Mage spell is a decent card, but I don't think it's unique enough to get high votes. Tarecgosa is interesting although the wording could be confusing. And don't use the rager. Don't do it.
Ekkeh: I like it, simple but interesting and the flavor fits. Could stand to be 5 Mana though, because coupled with a Frost Nova this guy could quickly become a low-cost Malygos.
grumpymonk: I'd go with the second artwork for Starstruck if you use it, although I'd go with Riptide.
KANSAS: Lowercase spells and I think that card's ready to submit.
MenacingBagel: Maybe make it so only your spells give spell damage instead of both players. A minion immune to any spell damage is pretty powerful (especially when it's not even a Legendary).
Cg8889: Switch 'affected' to 'improved' and italicize '(target enemies if possible)'.
BasilAnguis: If the Cleric already has Spell Damage, you should probably drop it's stats to 1/2 or make sure it can't affect itself.
Here's my initial idea (I'll have to find new art because someone already submitted a card with it). This guy has negative spell damage to weaken your opponent's spells. More of a tech card meant to help soften your opponent's board clears and other spells. Not sure if 1 less is effective enough or if I should up the cost and make it -2, but let me know what you think.
I'll try to come back tonight and leave some feedback.
Congrats Wailor, wear your new avatar border with pride!
I love trying to make Freeze Shaman viable.
Next up, a Warlock minion with a draw effect.
Haven't had the best luck with my cards in the past few contests, hoping to turn it around soon. This week is definitely the most unique idea we've had yet, so it took me a while to find an idea I liked.
Xavius, Nightmare Lord is the Prime legendary that DH never got, and is meant to be a key piece in Demon decks for board clears since it can preserve your board if you build it right.
Feedback time:
Cg8889: You might have to shuffle an extra copy into your deck instead to avoid the infinite Mechwarper combos.
bigcums: Light Infusion could be worded better (maybe limit it to minions and "gain +1/+1 for each excess health". Light Burst should be higher since targeting a minion with full health is basically a double Flamestrike.
anchorm4n: I like the Protector, and I don't think putting it in Witchwood is much of a problem since Year of the Raven was when Treat support became a thing. But 5 Mana would definitely be more balanced.
KANSAS: I think the six Coins is pretty forced, I don't know if this idea will work for the competition.
CursedParrot: I think the Violet Spellshielder would be more readable if it used Overkill in some way. Maybe "If you Overkill a minion with a spell, gain Armor equal to the excess damage."
MenacingBagel: I think that works, just make sure to include a token of the Improvised Explosives when you submit.
BloodMefist: I'd go with the Corpse Explosion out of the three.
meisterz39: I like it, not much else to say about it.
MrRhapsody: I'd go with the family-friendly one since that's the direction Hearthstone is going in.
TheHoax91: Aldor Artificer is too simple, but I also think Felo'melorn might be too complicated.
Valor1204: Maybe it would read better if it only shifted once?
DestroyerR: Too much of a meme to be pulled off well.
Pokeniner: Is the damage randomly split? Because otherwise this should be at least 4 Mana.
grumpymonk: Bestow Faith works, but Keeper Remulos would break the entire game.
Demonxz95: I'd go with Soul Enchantress out of the two.
linkblade91: I like Plague Doctor the best of the two, I'm surprised they didn't bring back the Toxins before this.
Best to use this on an empty board unless you like exploding your own minions.
Next up, keeping the video game creatures going with a Lynel from Breath of the Wild.
@CursedParrot: It's not a bad idea, but I think the disappear effect is complicated enough not to bog it down with more text on the card. I think I'll just drop it down to 6 Mana, which will bring it in line with other destroy cards with a bonus effect like Unidentified Contract or Entomb. But thanks to everyone who's given feedback on this!
It's supposed to work the same as The Amazing Reno, but on a single target. Would it work better as a spell?
I might submit this instead.
Thanks for the input! I've come up with a couple alternate ideas for how to work it so it's not an automatic include.
I'm leaning towards the Mech requirement (or a mix of them if this is still too powerful), but let me know which one you like best.
Feedback time, round 2:
anchorm4n: I would say artwork 1 out of the three, but I would recommend finding artwork with the moon much more prominent.
Xarkkal: I like it, I would say flavorwise it definitely fits more into Mage than Shaman. I would also recommend changing the name to something like "Elegon, Mechanical Dragon" since otherwise I would think the Mech tag was a mistake.
CursedParrot: I think this Algalon is good, but maybe flip it to "awaken and recast them (targets enemies if possible)". I think it flows better this way, but if you don't it's not that big of a deal.
grumpymonk: Both cards are good (I prefer Star Auger) but both could use some wording changes. Lunar Wellspring should say "This spell gains triple bonus from Spell Damage" (and I think it should cost 2 mana) and Star Augur should say "draw your highest Cost playable card".
BloodMefist: Go with the (1) or less version.
Inconspicuosaurus: Maybe you could word it so it shuffles tokens into your deck and gives them any enchantments cast on Quanta.
Nirast: Does it affect your turn draw? If not maybe change it to "Draw effects" instead of "Card draw".
DestoyerR: Good effect and not too overpowered, I like it.
KANSAS: I still think healing friendly characters isn't as impressive as dealing damage to others, maybe double the healing on Obscuron.
TheHoax91: I'd go with the second Algalon out of the two.
A single-target version of The Amazing Reno's effect. Not sure if it should be Warrior or if it makes sense in Galakrond's Awakening, but I just really love this artwork.
Anyway, feedback time (and I haven't read any other feedback so sorry if any of this is repeated):
Wailor: Space-Time Rip is my favorite of the three, good flavor and could has interesting combo potential if you turn it on your own minions. Gravity Crash is good too. The Big Freeze doesn't really have the same space flavor, and the effect would be ridiculous for Freeze Mage.
CursedParrot: This would make a lot more sense as a Legendary minion (and if it was you could definitely give the minion a buff).
Inconspicuosaurus: You could probably bump that up to 7-9 Mana.
MrRhapsody: Comet Trip is probably the best of the three, but if you go with Solar Flare remember to change the text from 'have 50% chance' to 'have a 50% chance'.
Beatdoof: I like Touch the Stars more, but I'm trying to think if there's a better way to phrase it so it's clear it applies to all cards and not just the one you have there when you play it.
anchorm4n: Ebb and Flow is pretty wordy, and as we saw from the Worgen cards in Witchwood rotating effects aren't the most useful since you can't use them when you really need them. The Red Planet is better, but it needs to require a lot more damage than just that (at least 15-20).
BasilAnguis: I like the flavor of all three of the cards, but if I had to pick one I'd say Comet.
Pokeniner: I like Kirin Tor Astrologist the best of the three. I would say to capitalize the terrestrial for Nether-terrestrial (although that's just my preference). And I get that about the watermark of Extraterrestrial Arcane, but the voters probably won't unless they read the whole summary (and when you get to the finals you can't expect them to do that) so I'd change it to a custom watermark.
shaveyou: The artwork for Homemade Shuttle is better than Hunter's Moon flavor-wise, but Hunter's Moon is the better card (Shuttle just isn't that interesting).
BloodMefist: I'd go with Event Horizon. Color From Space could be way too swingy, and Algalon would need to have its wording reduced significantly.
MenacingBagel: Decent, but not the most interesting card (and if that's referring to Karazhan portals then it would either need to be from an earlier set or specify 'portal spells from the past'.
KANSAS: A good card, but Obscuron could use a more interesting effect.
Xarkkal: Summoning 4 high-statted effects would be a huge swing, I'd reduce it to just two (or three with the minion's costs scaled back).
Demonxz95: I like both of the cards, but I really like Celestial Crafter.
linkblade91: I think the flavor is there for Meteor Fall, but the artwork could be better. The 8-Mana Vindicaar works, but I'm not a fan of the 10-Mana version (in general I'm not a fan of destroy the enemy hero effects).
Next up, a Rastakhan Murloc.
Feedback time:
Sinth: I'd go with Dazzik or Bob (and I think you'd be fine leaving that artwork).
BananenParty: I like it, although change the wording on Trapped Room to "Put 5 random Secrets into the battlefield".
TheHoax91: Go with Isiset or Linzi, Zaraam seems really unfair since it's either a 10 mana 6/6 or an instant win just for knowing what cards your opponent has played.
meisters39: I like Cragtorr the most out of the three (but don't forget to make it a Battlecry).
Cg8889: I like Jolene the best of the group, although Kriziki is interesting too.
Nirast: Lord Marrowgar is good, but generally the ALL isn't capitalized unless it affects both sides of the board. Rikkar is too wordy for my tastes.
Missed out on the last comp because of finals, but I'm excited to get back into this.
Here are the first three ideas I have (I might keep looking for more but let me know what you think of these).
I'll try to update this with feedback soon.
Next up, a Mech with Rush.
Basically a variant of Lotus Assassin but better (IMO).
Next up, a Rise of Shadows minion.
Next up, this snake dude from Uldum.
Fits with Hunter's Uldum focus on Secret synergy, and synergizes with Unseal the Vault.
Next up, a Shaman minion with Windfury.
Next up, kitties!
Next up: Choo choo goes the cute train!
Here are my two ideas. Leaning toward Trans-Mrrgl-Fier, but let me know what you think (I also didn't set it to Uldum because Murlocs with Battlecry are pretty universal).
Feedback below the drop:
linkblade91: I would go with Horncaller out of the three, but Wraith Knight is pretty interesting too.
Pokeniner: I don't know, Carlos's combo would make the Uldum quest pathetically easy.
MrRhapsody: It's a good card for Jungle Giants, but doesn't really help for Untapped Potential.
Demonxz95: I like the design, although the reborn synergy isn't very obvious so that could affect your scores.
MenacingBagel: I like it, but capitalize Your and get rid of "this turn".
thepowrofcheese: It's functional, but not nearly interesting enough to get votes.
Conduit: I'd go with New Plan! or Murloc General (although switch 3 to 'three'.
Wailor: I like Darkspear Survivor the most out of the three. Chumsayer is way too powerful as a guaranteed 2-Mana board clear, and Recurring Thief is really wordy and not very clear ( "repeat offender" is probably the phrase you're looking for).