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Topandito

Joined 03/29/2019 Achieve Points 905 Posts 478

Topandito's Comments

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago
    Quote From minuano28
    He is tied to Noxus in many ways. Leblanc once served on his court before betraying him also Noxus's capital was once his fortress. In league he has interaction with most Noxian champions.

     

    Ah well thank you. Mord isn't a champion I'm as caught up with the lore on, so I appreciate the clarification. It sounds to me like him becoming a Noxus champion is entirely possible in that case, which might explain a card like this.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    I think this is too low impact. Sure it costs 0 but you are doing very little and you are also giving the enemy a chance to act before you make use of the vulnerable as well. I just don't feel like its good enough.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    Actually is there a chance that Mordekaiser is going to be Noxian down the line? He could be in the same boat as Rek'sai in that she is from the Void but lives in Shurima, because I believe that Mordekaiser in tied to Noxus in some way.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    I want to know what the hell this thing is from a lore perspective. When did Noxus get access to insane shadow demons?

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    It is worth noting that this card replaces your deck with a set amount of cards, rather than replacing your deck with the amount in it. So if you have a draw heavy deck in Targon you could put this in as a way to avoid running out of cards. It is almost never useful but its worth noting I feel since I've beaten Tahm/Soraka a few times in the past just by making them run out of cards.

    Edit: If TLC or Maokai become issues it could also be a tech against them.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    I mean...this will see play if Rek'sai does but only really because you will need a lot of lurk effects. I don't think that trading two cards for two random lurkers is going to be impressive. If you spend this late game hoping to get threats and end up getting hatchlings, it will feel pretty bad. 

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    Am I missing something or is this going to end up being about as awkward to play as Katarina? You are spending 3 mana and a card to get one attack off. Sure its going to buff your other minions but that will require a reliable follow up after spending that 3 mana on a minion that doesn't even go back to your hand like Katarina does.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    This seems alright. Unlike the overwhelm one this only needs to gain 1 or 2 attack to be reasonable. 

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    This is embarrassingly bad. I don't know if they want Rek'sai to be an aggro deck or a midrange deck but I think this doesn't fit either. For aggro it is too slow and for midrange it is too unimpactful. 

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    I seriously have doubts about this one...on the turn you play this you can't really be sure that the effect will even go off when you attack with it. If it is left as a 1/1 it is pretty much a spooky poro...which is pretty bad.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    Worth noting that someone from the Dev Team as replied to the recent controversy, which is somewhat promising. It is of course impossible to say whether they will follow up on it until 2.11.0 rolls around but that is something worth keeping in mind. I do think that those at Riot to tend to be pretty good at getting the clue, so given that they've stated they will be trying to absolve the issues I think there is reason to be hopeful.

    In reply to New Balance Patch
  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    They made all these control cards for hunter...and none of them are even remotely playable. You can't do slower hunter because the class has no sustain, and hitting things with your face is only going to make that worse. I want these cards to be impactful but none of them will be at all.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    I agree with you on a lot of that, pretty much all of it. In my opinion having more ambitious changes should be their approach, because if they did so regularly then they wouldn't even need to worry about going over board. That deck would go down for a bit and could come back up next patch when they gave the deck a boost to bring it back up a bit. I'm not asking for them to solve the balance for the game. I am just asking that they keep things fresh and interesting like they implied they intended to back when they started the game. 

    As for the other decks I agree with that as well. I think TLC is the worst offender outside of Azirelia and if that deck isn't addressed then a meta shift is impossible since that deck serves as a gate keeper for anything that tries to go for the long haul. I used HS as an example but you are right that they have been more aware and more proactive, though that has been pretty recent and up until then they built a bit of a reputation for silently leaving the game in a less than ideal state. 

    In reply to New Balance Patch
  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    Yeah, and that is not going to be the mentality that keeps them afloat in my opinion. The thing that made LoR so note worthy in its early stages was the fact that they gave the impression that they wanted to keep things in motion with constant changes in the form of both nerfs and buffs. Without that I don't feel like the game has a lot to offer that sets itself apart from other games. I'm not saying the game is bad, but is it so much better when compared to MTG or HS if it just takes the same mentalities as they have and just rely on new cards and nothing else to change things up? In my opinion it isn't, not when those games have such a large following comparatively. You need something that will not just keep players interested, but that will draw players in as well from other CCGs. 

    I'm not trying to sound like a fanatic that is assuming the end is nigh. I am just saying that the end will be nigh somewhere down the road if this level of disappointment becomes the norm. 

    In reply to New Balance Patch
  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 2 years, 10 months ago

    Mogwai isn't alone in that sentiment, not even among streamers.

    In reply to New Balance Patch
  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 3 years, 1 month ago

    It might be alright? Could be used for value while also pushing your opponent toward fatigue at a greater rate than you.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 3 years, 1 month ago

    One of the better frenzy effects. Not sure if its good enough though.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 3 years, 1 month ago

    Way too slow. I don't really see a world where you can afford to try and pull this off.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 3 years, 1 month ago

    This didn't work with the snapjaw and it hasn't worked with the 100 other attempts. It won't be worth it.

  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 3 years, 1 month ago

    I think this could have been 3 mana....but maybe I'm overvaluing the repeated trigger that the original had.

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