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YourPrivateNightmare

Skeleton
Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago
    Quote From dapperdog
    Quote From YourPrivateNightmare

    I'm genuinely worried that we might enter a Aggro vs. Quest meta with 0 control or value strategies.

    Currently no slow deck can outlast the Quest decks (at least not the playable ones). The only way to beat those (outside of a lucky Mutanus) is by abusing the fact that they are slow as balls and just rushing them down. Even that is not a guaranteed strategy because most of the effective quests can be completed around turn 8 or 9.

    I don't think any game with a long term plan that isn't a Quest deck can survive the onslaught and I fear we might need a bunch of nerfs to the quests just to make sure that Control remains a viable strategy.

    Kind feels like Un'goro, except every Quest class is Rogue.

    Probably still too early to call for nerfs, though Im very partial to seeing Incanter's Flow burning in hell.

    Quest decks are slow and will get slower as they adapt their game towards faster decks. The only decks that currently have a near guaranteed win against a traditional control deck would be questlock, mage, and priest. Nearly everyone else runs out of stuff at some point.

    Also, everyone is playing quest at the moment because its a shiny new toy. I'd imagine that in a week of two and we'll be seeing old midrange pally everywhere like we used to again. Then we can start dreaming of slower decks.

    Yeah except Quest Mage wins by turn 8 without even having to jump through hoops. It can't run out of cards, it can't run out of damage and it gets 16 extra health.

    Questlock is the same but at least it has the decency to damage itself so you can try to race it.

    Quest Hunter is the "balanced" version which still kills you once the complete their quest but is more likely to actually run out of steam.

    Rogue is weaker but once Scabbs comes down you#re basically on a clock too unless you have removal for days (which is fine on paper, but once again enforces that you have to race it)

     

    Incanter's Flow isn't even the main problem anymore, Mage wins just as easily without it. Permanent +3 spell damage is broken in every scenario. It has to go down to +2 at the very least

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    So yeah, MAge Quest is completely busted unless you're playing full aggro. I have no idea how this shit got through playtesting but it absolutely needs to be nerfed into oblivion or else the game becomes unironically more unplayable than Day 1 Barrens.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    It's pretty bad if the only way to counter a combo deck is to go hard aggro because you consistently lose around turn 8 or 9 otherwise.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    I'm genuinely worried that we might enter a Aggro vs. Quest meta with 0 control or value strategies.

    Currently no slow deck can outlast the Quest decks (at least not the playable ones). The only way to beat those (outside of a lucky Mutanus) is by abusing the fact that they are slow as balls and just rushing them down. Even that is not a guaranteed strategy because most of the effective quests can be completed around turn 8 or 9.

    I don't think any game with a long term plan that isn't a Quest deck can survive the onslaught and I fear we might need a bunch of nerfs to the quests just to make sure that Control remains a viable strategy.

    Kind feels like Un'goro, except every Quest class is Rogue.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    After playing the Hunter Quest for a bit, I don't think it needs nerfs. It's still very slow and will enter topdeck mode pretty fast. Any deck that puts on pressure early can shove it out of the game fast. Hell, even Quest Paladin can do it, and that deck probably gets shafted by non-Quest tempo decks.

    Not to say it won't be a playable deck but I strongly suspect regular Face Hunter will just be better unless there's a very slow and grindy deck taking top spot.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    I'm pretty sure Mage will get some sort of nerf bat too and I hope it's Incanter's Flow for good this time.

     

    Also Priest is, as expected, probably the worst Quest of them all. It's actually quite bizarre how unplayably slow it is (although you can absolutely dumpster some slower decks). Thankfully too because not only does it feel awful to play but also awful to play against. It's just a really unpleasant deck.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Aimed for level 300, got there two days ago and decided to save all quests for the new pass. Then, like an idiot, I played a single game of Battlegrounds for fun, not realizing that you can complete a bunch of quests there as well, so now I had to waste almost all of my saved quests on the old pass to even out the experience bar.

    Oh well, at least I have 14k gold, that should take care of most of the collection I think. I can even spend some of it on old cardbacks. Wouldn't want to play Quest Warrior without the Pirate card back.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Is this the first time that the classic set isn't part of the rotatation or was that the case before as well?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    ...shit he's good

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Oh it's happening. I already have big plans for a deck that doesn't even exist yet. I'm just gonna manifest it through sheer force of will, that's how far ahead I'm planning.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Oh you're on next expansion. I've already studied all your techniques, you have no hope of beating me, i'm already five parallel universes ahead of you.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Card pack that gives you cards from the current standard rotation.. They're like the Year-specific packs except they apply to the entirety of the Standard pool.

    In reply to standard pack
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Congratz to all the winners.

    I'm gonna be honest, knowing that I made it into the narrow selection gives me enough of an ego boost anyways.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Strictly mathematically speaking you should complete them now because you'll get the 20% bonus XP whereas on a new pass it'll only be the initial 10%.

    Realistically however it makes no substantial difference.

    Personally I'll save them so I can make faster progress and get the free packs and cards faster. Getting through the early stages of the pass is always the most annoying part so I'll take any headstart I can get.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Why wouldn't you just run Devolving Missiles against Buff Paladin? Way more efficient than Librarian. It's an Arcane Spell too so it will advance the quest.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    I believe in the power of Spell Damage Mage and its ability to BBQ your opponent into submission. Enjoy.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    I actually never thought of Nordrassil Druid, but it actually looks fantastic in kind of deck. I wanted to make a list just like this but I had no idea where to start. Gonna use yours as a template for day 1 shenanigans.

    In reply to None
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    It dilultes your draw by making you fill your deck with shit cards. At least the C'thun cards help controlling the board.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    Sweet idea to tie it to deckbuilding this time. Really gives some incentive to be creative, especially since one of the winners will be handpicked (which I presume will value originality amongst other factors)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 9 months ago

    I genuinely think the Quest might be a worse long term win condition than C'thun.

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