I will admit I personally would like to see a few less invoke effects. A lot of the issue for me is things like The Immortal Fire or The Great Beyond that basically say to the opposing player "Oh did you not play around this minion that requires you to have two targeted removals just to deal with it alone? That's a shame that I pulled it out of nowhere." I'm fine with the mechanic as a whole otherwise but those select few DO bug me a touch.
Has potential for sure but seems really slow to get going. It will need to have the countdown trigger multiple times to be worth it for the two landmarks we've seen.
Edit: Never mind, I forgot that countdown destroys the landmark....I don't see how this will be worth it in that case.
True, you're likely right. I just thought it was worth mentioning. It is worth keeping in mind that confront is permanent while vulnerable is only one enemy and cataclysm and Sonic Wave are only temporary. That likely won't be enough but I did feel it was worth bringing up.
Is there a world where this whole set of cards is enough to make Confront worth playing? It is still a 3 mana spell that does very little but when you want Jarvan IV to challenge things this badly it might be worth while.
Yeah a lot of people believe that Jarvan was killed or captured in secret and LeBlanc took up the role of pretending to be him so that she could steer Demacia to ruin.
I mean you can't do a perfect job when there is another group that wants to make that job harder. Especially when that other group employs Demons, Zombies and Illusion Mages.
Small side question, whatever ever happened with the whole theory about Jarvan IV being Leblanc in disguise? Did that ever get debunked? Surely she isn't pretending to be him as he cleaves through Noxian soldiers. Not only would that seem to really harm the plans of her own nation, but I feel a little Noxian aristocrat might have issues mimicking his combat style.
Huh, well thank you for clearing that up. I mean I think the Noxian intention was still there with the use for the crown, but that does seem a little strange that they have the crown of Jarvan III if that is the case.
With Jarvan III, Maybe they will release Sion as well as his maw is actually J3 crown
Why? tho, Sion wasn't the one who killed Jarvan 3.
I believe he did. They both died in a battle against one another...at least that is how I recall it but I could be wrong....then they revived Sion and gave him that crown as his jaw in some sort of sick mockery of Demacia's past ruler
I like it. I appreciate more elite support that might make it into an actually interesting deck at last. That said King Jarvan III really worries me with that second effect, but maybe it will be inconsistent enough that it won't matter.
I like him a lot. I don't see the world where the landmark is amazing since if it ever gets out of hand people will just run landmark removal. That said Renekton is solid without reaching his third level so he isn't entirely reliant on the landmark in order to see play.
At least his level 2 is strong in itself. I think that landmark destruction is gonna be all over the place this expansion so not sure how much level 3 we are gonna see.
I agree with you. That is up to the champions once they've been shown. We'll only know after that. I can see a world where this works if Azir has some sort of ability that summons a swarm of soldiers or a tower or something when he is levelled.
I could be wrong if the levels are important enough for a deck....but this seems crazy weak and it seems like it would just be better to focus on leveling the characters through whatever means they require rather than play a 7 mana card that basically skips that turn.
Am I the only one that is sorta feeling like they might be a little too liberal with the burst speed?
I will admit I personally would like to see a few less invoke effects. A lot of the issue for me is things like The Immortal Fire or The Great Beyond that basically say to the opposing player "Oh did you not play around this minion that requires you to have two targeted removals just to deal with it alone? That's a shame that I pulled it out of nowhere." I'm fine with the mechanic as a whole otherwise but those select few DO bug me a touch.
Has potential for sure but seems really slow to get going. It will need to have the countdown trigger multiple times to be worth it for the two landmarks we've seen.
Edit: Never mind, I forgot that countdown destroys the landmark....I don't see how this will be worth it in that case.
Could be cool as a greed machine but I think it is exactly that....greedy.
If you mean can you spend spell mana to pay to summon him onto the board during an attack, I very much doubt it.
True, you're likely right. I just thought it was worth mentioning. It is worth keeping in mind that confront is permanent while vulnerable is only one enemy and cataclysm and Sonic Wave are only temporary. That likely won't be enough but I did feel it was worth bringing up.
Is there a world where this whole set of cards is enough to make Confront worth playing? It is still a 3 mana spell that does very little but when you want Jarvan IV to challenge things this badly it might be worth while.
Yeah a lot of people believe that Jarvan was killed or captured in secret and LeBlanc took up the role of pretending to be him so that she could steer Demacia to ruin.
I mean you can't do a perfect job when there is another group that wants to make that job harder. Especially when that other group employs Demons, Zombies and Illusion Mages.
Love the art on some of these cards. This and the Honored Lord are both gorgeous card arts.
Ah. Clearly I'm not too familiar with Sion's background myself so its fine. It happens to the best of us. XD
Small side question, whatever ever happened with the whole theory about Jarvan IV being Leblanc in disguise? Did that ever get debunked? Surely she isn't pretending to be him as he cleaves through Noxian soldiers. Not only would that seem to really harm the plans of her own nation, but I feel a little Noxian aristocrat might have issues mimicking his combat style.
Huh, well thank you for clearing that up. I mean I think the Noxian intention was still there with the use for the crown, but that does seem a little strange that they have the crown of Jarvan III if that is the case.
I believe he did. They both died in a battle against one another...at least that is how I recall it but I could be wrong....then they revived Sion and gave him that crown as his jaw in some sort of sick mockery of Demacia's past ruler
I like it. I appreciate more elite support that might make it into an actually interesting deck at last. That said King Jarvan III really worries me with that second effect, but maybe it will be inconsistent enough that it won't matter.
I like him a lot. I don't see the world where the landmark is amazing since if it ever gets out of hand people will just run landmark removal. That said Renekton is solid without reaching his third level so he isn't entirely reliant on the landmark in order to see play.
At least his level 2 is strong in itself. I think that landmark destruction is gonna be all over the place this expansion so not sure how much level 3 we are gonna see.
Well at least with Renekton now revealed I think we can say confidently that he does nothing to justify this card. Nasus and Azir still could though.
I agree with you. That is up to the champions once they've been shown. We'll only know after that. I can see a world where this works if Azir has some sort of ability that summons a swarm of soldiers or a tower or something when he is levelled.
I could be wrong if the levels are important enough for a deck....but this seems crazy weak and it seems like it would just be better to focus on leveling the characters through whatever means they require rather than play a 7 mana card that basically skips that turn.