I'm hoping it won't ever come to that. They have a lot to go on for now. Star Guardians, Project, and many others. I am sure Pool Party isn't something we will see for a long time if ever.
That's actually a fairly good one I didn't think of. That said his lore still doesn't really imply there would be others of his kind since he is meant to be a special super weapon but that doesn't mean it couldn't change.
I mean it's a neat idea but the game is only using real champions from LoL (for now), and no champion at the moment ties into slimes or oozes really as the head of said theme. Perhaps in the future some Zaun character that doesn't yet exist could be involved but for now it doesn't entirely make sense thematically.
If they aren't able to be gotten after the event then yeah, that is a huge mistake. You can't just add a card to the game and then declare it gone forever if you weren't around at the time. That said I haven't spotted a place where they address that so unless I'm blind (entirely possible) we can't be sure yet.
To be fair I think this mechanic was in MTG before either of them. They had a few sets a while back that required a dragon to be shown to the opposing players from hand in order to gain an effect.
Making something clear to the people playing it isn't making it clear to everyone. I knew this and so did you but with a game that is in its infancy as this game is I just feel it could be clearer given that many players will be new and not fully follow the system they came up with 3 months ago.
That does seem rather strange to me. I feel like they should make it clearer that it isn't as big as the others. Might lead to a bit of overhype otherwise.
This is simply the next part of the last expansion. They are releasing it in parts rather than as a whole. As you may notice Demacia and other regions got little to no cards. This will fill in some of those regions but over all will be much smaller.
Edit: I will admit that this post worded the title in a bit of a confusing manner on that front.
Why do you guys assume that the new art was done by a different artist? Do could've just asked the original artist or art team to tweak their design a little.
I'm pretty sure both the old and new art are done by the same art team -- SixMoreVodka. But even if it's being done by the same SMV team member that did the original: does that make it any less insulting?
Any artist that does it for a living not only has to grow a bit of a thick skin but likely comes to realize that certain styles fit certain situations. The art he did was fine for a different project but for someone as important as Lulu in a game that is made by Riot (a company known for being pretty determined to be thorough on a thematic front) it just wasn't quite the right feel for her. She is silly but not manic. The fact that Riot accepted the art to begin with shows that it was well done, it just wasn't well done for this project.
Lovely. No offence meant to the artist of the old version, I'm sure they are great, but I do think they missed the mark just slightly with the first version.
Do I entirely think having 1 faction close out every other faction in terms of value generation is a good idea? Not entirely.
Do I think it can be simplified to the level of directly comparing it to Hearthstone? Not entirely.
It has a great deal of differences to it, but I do think other factions should have ways of generating value as well if they are going to allow such to exist. Value generation was rare and extremely high value since there were so few ways to easily draw and out last an opponent early on, that is something I think Targon solves a bit too well compared to other factions. I'm not even saying that all factions should have high value generation, but I don't think it should be limited to only one faction. I don't think its horrible or game ruining but I do think it should eventually be considered worth addressing.
It is rare that I say this about any game but LoR is one of the few games that I'd say I appreciate the signs of money spending in since it is purely cosmetics and you are supporting the game by having them. Other than that though there are no ways to spend money in LoR that has any real impact on game play.
There are you speed up your collection.. instead of "grinding" I put grinding on quotes cause you can get a full collection just by completing all quests every week in just a few months
Yeah, I know you can buy cards, but when I said 'any real impact on game play' I was referring to the fact that you can achieve the same level of game play as someone who paid for cards in a very short time compared to most games.
It is rare that I say this about any game but LoR is one of the few games that I'd say I appreciate the signs of money spending in since it is purely cosmetics and you are supporting the game by having them. Other than that though there are no ways to spend money in LoR that has any real impact on game play.
I couldn't agree more. I think one of the things that's gradually driven me away from HS is the way that they constantly drive each expansion to try and make some kind of huge splash. We don't just want new archetypes we want cards that refresh the old archetypes as well. So allowing old cards to stay above water is a huge draw for me.
This might seem like it is entirely out of nowhere but the dragon stuff got me thinking about it and seeing as Yone is dead (at least the version of him in LoR) I'd find it extremely cool if when Shyvana made her appearance in the near future, they had her father that she had Jarven killed show up as an epic or something.
I mean I partially agree but I think anyone who just writes Lee off like that is making a dumb decision anyway. I'm not saying he is good or bad, but players that don't explore are free to make that mistake as far as I'm concerned, and it is a mistake in my eyes.
The stats seem too low to make this worth while. I get that its a strong effect to have a lifesteal tied with spellshield, but even in a support deck I question if this is worth the times you won't have the easy support needed to make it work well.
I'm hoping it won't ever come to that. They have a lot to go on for now. Star Guardians, Project, and many others. I am sure Pool Party isn't something we will see for a long time if ever.
That's actually a fairly good one I didn't think of. That said his lore still doesn't really imply there would be others of his kind since he is meant to be a special super weapon but that doesn't mean it couldn't change.
I mean it's a neat idea but the game is only using real champions from LoL (for now), and no champion at the moment ties into slimes or oozes really as the head of said theme. Perhaps in the future some Zaun character that doesn't yet exist could be involved but for now it doesn't entirely make sense thematically.
If they aren't able to be gotten after the event then yeah, that is a huge mistake. You can't just add a card to the game and then declare it gone forever if you weren't around at the time. That said I haven't spotted a place where they address that so unless I'm blind (entirely possible) we can't be sure yet.
To be fair I think this mechanic was in MTG before either of them. They had a few sets a while back that required a dragon to be shown to the opposing players from hand in order to gain an effect.
Small note, deep or not Nautilus will be a 13/13 since this specifies they are leveled up automatically by the effect of the landmark.
Making something clear to the people playing it isn't making it clear to everyone. I knew this and so did you but with a game that is in its infancy as this game is I just feel it could be clearer given that many players will be new and not fully follow the system they came up with 3 months ago.
That does seem rather strange to me. I feel like they should make it clearer that it isn't as big as the others. Might lead to a bit of overhype otherwise.
This is simply the next part of the last expansion. They are releasing it in parts rather than as a whole. As you may notice Demacia and other regions got little to no cards. This will fill in some of those regions but over all will be much smaller.
Edit: I will admit that this post worded the title in a bit of a confusing manner on that front.
Any artist that does it for a living not only has to grow a bit of a thick skin but likely comes to realize that certain styles fit certain situations. The art he did was fine for a different project but for someone as important as Lulu in a game that is made by Riot (a company known for being pretty determined to be thorough on a thematic front) it just wasn't quite the right feel for her. She is silly but not manic. The fact that Riot accepted the art to begin with shows that it was well done, it just wasn't well done for this project.
Lovely. No offence meant to the artist of the old version, I'm sure they are great, but I do think they missed the mark just slightly with the first version.
Do I entirely think having 1 faction close out every other faction in terms of value generation is a good idea? Not entirely.
Do I think it can be simplified to the level of directly comparing it to Hearthstone? Not entirely.
It has a great deal of differences to it, but I do think other factions should have ways of generating value as well if they are going to allow such to exist. Value generation was rare and extremely high value since there were so few ways to easily draw and out last an opponent early on, that is something I think Targon solves a bit too well compared to other factions. I'm not even saying that all factions should have high value generation, but I don't think it should be limited to only one faction. I don't think its horrible or game ruining but I do think it should eventually be considered worth addressing.
Yeah, I know you can buy cards, but when I said 'any real impact on game play' I was referring to the fact that you can achieve the same level of game play as someone who paid for cards in a very short time compared to most games.
It is rare that I say this about any game but LoR is one of the few games that I'd say I appreciate the signs of money spending in since it is purely cosmetics and you are supporting the game by having them. Other than that though there are no ways to spend money in LoR that has any real impact on game play.
Unless I'm mistaken the quote from Riot above says they are intending to buff Taric stuff.
I couldn't agree more. I think one of the things that's gradually driven me away from HS is the way that they constantly drive each expansion to try and make some kind of huge splash. We don't just want new archetypes we want cards that refresh the old archetypes as well. So allowing old cards to stay above water is a huge draw for me.
This might seem like it is entirely out of nowhere but the dragon stuff got me thinking about it and seeing as Yone is dead (at least the version of him in LoR) I'd find it extremely cool if when Shyvana made her appearance in the near future, they had her father that she had Jarven killed show up as an epic or something.
Is he good? Likely not. Do I love him dearly? Without a doubt.
I mean I partially agree but I think anyone who just writes Lee off like that is making a dumb decision anyway. I'm not saying he is good or bad, but players that don't explore are free to make that mistake as far as I'm concerned, and it is a mistake in my eyes.
The stats seem too low to make this worth while. I get that its a strong effect to have a lifesteal tied with spellshield, but even in a support deck I question if this is worth the times you won't have the easy support needed to make it work well.