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Geno9999

Metrognome
Joined 11/10/2019 Achieve Points 1620 Posts 1210

Geno9999's Comments

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Bit limited on what Big Beasts are available in Standard, but likely still pretty good. People will probably pop the 0/5 for you, fearing about you getting extra value with Yelling Yodeler, but you can still follow that up with the mini anyway!

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Center piece for Painted Canvasaur and Jungle Gym, though more suited for the latter. As others have said, prefilling the board enough to make these into 3 4/4s or 4 3/3s is probably the most ideal statline to get out of this.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    I love love love the visual reference to Crackling Razormaw, that is among the first hunter cards I've collected and played around with when I started playing.

    Unfortunately, this isn't as great of a card on curve, and most of the Extra effects keywords aren't particularly effective on 1/1s

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Given that Hunter has gotten more than a few board filling cards, getting the location to deal 7 damage each proc is not out of the question. And given that this is Hunter that we're talking about, every bit of burn only makes it easier for them to close out the game with Hero powers and Kill Commands.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Very good, can also pair with the small handbuff package from last year to buff up Misha and Huffer. Guess Leokk on command when you do have a wide RC dog board is also very nice.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    I think this is worse than Darkmoon Tonk, this either needs to deal more damage or hit more than one target.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    It may just be 1/1 Mech-Beasts without any keywords, but adding tokens turn after turn should not be underestimated. Very flexible card.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    A light Master's Call type card, so if you can build around the latter, you should absolutely consider running this too.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Opponent either needs to steal him with Sylvanas or wipe the board clean with a Reno, because this is the stickiest of minions since Rattlegore

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Rainbow card for Rainbow decks, though just specing into Blood and Unholy gives you the best keywords imho

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    This is a weird one, but I'm erring towards the side of not that good. Might be fine if you hit something that spawns tokens, but good luck if you picked anything that deals damage because it's totally random.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Even better than a Defile, as you don't have to string along a 1, a 2, a 3 etc heath minion to nuke everything, you can "skip" some breakpoints just by having enough minions dying from the resulting AoE waves. Pairs well with Crop Rotation for this reason. The only thing it might not do as consistently is dealing with minions that pop out after a deathrattle/reborn.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    *Squints* Hey wait a minute, this is just a Pit Lord! Significantly better being a mana cheaper, but that's a very low bar to overcome.

  • Geno9999's Avatar
    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Interesting card, feel like I'd want it to be more specific discover like only spells to copy Phials, but as is it's probably fine and harder to exploit.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Don't know if this is actually a hot take or not, but Jade Idol was only ever good in Mill decks since it let you outlast anything that could otherwise kill off the giant green men. Without any Dew Process or even Naturalize, this is both too slow to get large, and the process of trying to outlast a control deck just isn't viable strategy.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Fun card, though you're at constant risk of running out of resources left in hand, and just dying to Fatigue. Could stave off the latter with a Recursive Zilliax though...

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    I'm going to make a Smaller and Smaller man!

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Oh you killed my Doomguard? Thank you, I always wanted to bring it back for only 2 mana!

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Tutors AND gives extra copy of the spell to use right away? There's a lot of options for Shadow spells, usually reactive tools like Drain Soul, Defile, or Flip the Table, but there's also proactive tools like Monstrous Form.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Must have for Control Warlock decks, basically is just a 1 mana 3 AoE to clean up boards before throwing down your giants.

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