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Geno9999

Metrognome
Joined 11/10/2019 Achieve Points 1620 Posts 1210

Geno9999's Comments

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Probably even better than Voidlord was, though I'm not sure how good the new/Standard cheating out methods are.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Doubt this goes into Big Demon, but an extra attack and immune for trades isn't too bad for certain aggressive decks like Sludge Warlock. Not sure if that deck runs enough Demons for this to be consistent though...

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    On one hand, I understand the value of getting two (5) cost mechs with soft charge would be a bit much for 7 mana... But on the other hand, come on, it's Dr. BOOM here, the OG Dr. 7! Come on Blizzard!

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    PRAISE BE UNTO YOGG-SARON!

    *Blows up own deck with Wheel of Doom*

    ...HIS WAYS ARE AS MYSTERIOUS AS THEY ARE POWERFUL!

  • Geno9999's Avatar
    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Obviously meant to get extra Minis, but I think the reload comes in way too late and potentially too filling to be useful.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Fun, but the deck building of trying to keep a wide token board to turn into Ragnaroses or the like has proven a bit too much to actually use.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    A flavorful retrained 5 star card, regardless of how good the decks actually are.

  • Geno9999's Avatar
    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Kind of an odd "Big" card, since cheating this out means that you often miss out on the Mini.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Good way to punish opponents for having big things by stealing the stats first, but I don't think it's worth hard running this card.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    In standard, we're only left with Hunter and Mage secrets, and honestly I think the former of the two has been consistently good. Probably just filling out Highlander lists.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Seems like a good Big Paladin card, albeit a rather weak pull from Dancing King Kangor.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Feels like (4) 4/4 is a bit slow, but squeezing out an extra turn of Crusader's or Deputization Aura is pretty good, especially when they made the rule change to allow stacking multiples of the same aura.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Normally I'd think this is just an Okay card, but combining it with Turn the Tides does give out a lot of damage.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Honestly really good at maintaining the pressure/presenting the threat of buffing a dude. Even there are quite a few duds (Origami Dragon comes to mind), just having an extra dude on board when people are trying to deny Shroomcavate + Buff lethals can make the difference.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    I'm not a fan of any of the "Wind-up" cards this expansion, mostly because Stormwind's miniset has already shown how slow the whole Trade to Upgrade can really be. That said, probably more potential in Highlander since you can sort of fetch the minion out with Mirages (just don't trade the Mirage into your deck).

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Probably just an Okay card, certainly will make appearances here and there in Highlander lists, but somehow I doubt there will be a dedicated Handbuff Paladin deck. But hey, Lifesteal weapon, potentially setting up a buffed up Leeroy for lethal later, I'm all in for that.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Even ignoring the Miniaturize Keyword, if Shudderblock isn't broken this expansion, he's almost certain to break the next one. The fact that you also get a (1) 1/1 that does the exact same tripler effect is similarly crazy. I'm just glad that the balance team had the forethought to add that "can't damage enemy heroes" as the only drawback, and force people to be more creative.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Get it buffed up with Wish Upon a Star and suddenly the opponent needs to start hard running Twisted Nether or Brawl.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    Just a board filler. Not a bad one mind you, you do get a good amount of stats for the cost, but it doesn't really have much utility outside of that.

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    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 month, 2 weeks ago

    On it's own, it's a odd Survival of the Fittest type of card. But then you can tutor it with the new Hagatha, and then triple the resulting Slime's battlecry with Shudderblock, and suddenly you have a board and deck that gives other Handbuff decks a run for their money!

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