Could also work with Shadow Priest, Shadow Madness and possibly something else as well. If this card is good enough to justify it maybe there's a whole package to be built around it.
Why hello there. I'm going to go out on a limb here and say that there will eventually be a crazy otk with this in wild that doesn't even require the quest.
Even if not used for an otk, this card has so much health that it should often survive a turn. Seems crazy good in little spell mage, at least on paper.
This can't be done as quickly as Mountain Giant. Besides, the only big problem with Mountain Giant was the existence of CC and LPG at 5 mana, none of which are priest or warlock abilities.
Going on with releasing giants is not "lazy", it's a theme - overcosted 8/8 which can be played for far less if you fill the requirement.. There were always quite a few giants on standard.
Exactly, mountain giant wasn't a problem on its own, which is what I was aiming at. HoFing it just gave them an excuse to print more giants in standard. My opinion is still that it is lazy design. It's a theme that's been going on for ages, with the purpose of making a particular archetype stronger. I'm personally bored of that theme and that's all I wanted to express.
I'm sorry but this seems like lazy design to me, releasing a cost reducible 8/8 giant where only the condition slightly changes every few expansions. Surely it can't be the only way for an archetype to dish out big threats early? What was the problem with mountain giant again?
This is a pretty decent card, almost like a Scarab Egg and Silverware Golem in one. Eggs require self sacrifice cards to do something and silverware golem feels bad to play from hand. This card can work both ways, which is why I really like its design.
Strong powercreep already without the spellburst effect. Fluffy Broom can give this rush so you'll be able to trade and give it divine shield again the turn it is summoned, maybe with something like First Day of School. And we still haven't seen almost anything from the new set so there are bound to be more synergies that will make this card work.
This has 31 different options. Any card with 5 options that you can choose one or more of has 31 different choices available, so yes, something based on the colours would work.
Oh, I see what you mean. For some reason I thought it could be a card with 31 distinct options, without any intersecting effects between the options.
A card with 31 different options? How would that even work? Or is it an option in the sense that its effect depends on the color or creature types of the cards in your deck?
Also Sethekk Veilweaver, which can give you a free spell at least.
Why hello there. I'm going to go out on a limb here and say that there will eventually be a crazy otk with this in wild that doesn't even require the quest.
Even if not used for an otk, this card has so much health that it should often survive a turn. Seems crazy good in little spell mage, at least on paper.
It's great that this has taunt, but the delayed effect means your opponent can easily play around it. Might Lazul's Scheme become playable?
Exactly, mountain giant wasn't a problem on its own, which is what I was aiming at. HoFing it just gave them an excuse to print more giants in standard.
My opinion is still that it is lazy design. It's a theme that's been going on for ages, with the purpose of making a particular archetype stronger. I'm personally bored of that theme and that's all I wanted to express.
I'm sorry but this seems like lazy design to me, releasing a cost reducible 8/8 giant where only the condition slightly changes every few expansions. Surely it can't be the only way for an archetype to dish out big threats early? What was the problem with mountain giant again?
This seems strong... Trigger deathrattles on summon and replace weak statted drops with 4/4s.
This is a pretty decent card, almost like a Scarab Egg and Silverware Golem in one. Eggs require self sacrifice cards to do something and silverware golem feels bad to play from hand. This card can work both ways, which is why I really like its design.
Comparing it to keli'dan the breaker, a legendary, and vilespine slayer, which was already a busted card, I really feel like this should cost 5.
Oh man remember when Extra Arms cost only 2 mana, it would be cancerous with this. Also,
...why is he biting his lip like that
Strong powercreep already without the spellburst effect. Fluffy Broom can give this rush so you'll be able to trade and give it divine shield again the turn it is summoned, maybe with something like First Day of School. And we still haven't seen almost anything from the new set so there are bound to be more synergies that will make this card work.
Hey where did the dual class cards go?
Does someone know of a solid wild deathrattle hunter deck without feugen and stalagg? I presume something with eggs and cube could be strong.
Agreed, I expect more nerfs coming after a while
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I like rogue, flexible combo decks and miracle turns, and this deck has it all.
Oh, I see what you mean. For some reason I thought it could be a card with 31 distinct options, without any intersecting effects between the options.
A card with 31 different options? How would that even work? Or is it an option in the sense that its effect depends on the color or creature types of the cards in your deck?
The diagonal ones took longer than I would like to admit. Thanks for this fun little game!
I'd still run mistress of mixtures over sinister deal
Imagine my surprise queueing into that deck and seeing they're not playing any reborn minions only to realize what was actually happening.